Poses¶
This page covers how sleap-io represents pose data: from defining a body plan
with Skeleton to storing actual landmark positions with Instance. Together,
these two classes form the core of the pose tracking data model: the skeleton
says what to label, and instances record where each landmark is.
Overview¶
The pose data model is built around four key types:
Skeletonis the template: defines what landmarks exist, how they connect, and which are symmetric.Instanceis the data: stores actual (x, y) coordinates for one animal in one frame.PredictedInstanceis likeInstancebut includes per-point and instance-level confidence scores from a model.Trackis the video-local identity: links the same animal across frames of one recording.Identityis the global identity: a persistent, cross-session animal label assigned viaInstance.identity(withidentity_score), distinct from the ephemeralTrack.
A Skeleton is shared across all instances in a dataset. Each Instance references a Skeleton to know which landmarks it contains, optionally a Track (and a global Identity) to indicate which animal it belongs to, and optionally a re-ID identity_embedding describing its appearance.
Skeleton¶
A Skeleton is a template that defines what landmarks (body parts) exist
and how they connect. Think of it as a form to fill in: the skeleton says
"head, thorax, abdomen" while instances fill in the actual (x, y) coordinates.
Skeletons are composed of three building blocks:
| Component | Purpose |
|---|---|
Node |
A single landmark type (e.g. "head") |
Edge |
A directed connection between two nodes |
Symmetry |
A left/right pairing (e.g. "left eye" / "right eye") |
Creating a skeleton¶
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(
... nodes=["head", "thorax", "abdomen"],
... edges=[("head", "thorax"), ("thorax", "abdomen")],
... )
>>> print(skeleton)
Skeleton(nodes=["head", "thorax", "abdomen"], edges=[(0, 1), (1, 2)])
>>> print(len(skeleton))
3
>>> print(skeleton.node_names)
['head', 'thorax', 'abdomen']
>>> print(skeleton.edge_inds)
[(0, 1), (1, 2)]
Nodes and edges can be specified as strings or indices: they are converted to
Node and Edge objects automatically.
Accessing nodes¶
Nodes can be retrieved by name or integer index, and you can look up a node's index in the skeleton:
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(
... nodes=["head", "thorax", "abdomen"],
... edges=[("head", "thorax"), ("thorax", "abdomen")],
... )
>>> print(skeleton["head"])
Node(name='head')
>>> print(skeleton[0])
Node(name='head')
>>> print(skeleton.index("thorax"))
1
>>> print("head" in skeleton)
True
Symmetries¶
Symmetries record which nodes are left/right mirrors of each other. This is used during data augmentation (horizontal flipping) to swap the correct landmark indices.
>>> import sleap_io as sio
>>> skel = sio.Skeleton(["A", "B_left", "B_right"])
>>> skel.add_symmetry("B_left", "B_right")
>>> print(skel.symmetry_names)
[('B_left', 'B_right')]
When a skeleton is imported without symmetry metadata (common for formats that
don't store it) but its node names encode laterality, you can infer the pairs
from names instead of adding them one by one. infer_symmetries_by_name is
non-mutating -- it returns suggested (left_index, right_index) pairs so you
can review them before applying, since a wrong guess would silently corrupt flip
augmentation:
>>> import sleap_io as sio
>>> skel = sio.Skeleton(["nose", "eye_L", "eye_R", "ear_L", "ear_R"])
>>> skel.infer_symmetries_by_name()
>>> skel.add_symmetries(skel.infer_symmetries_by_name()) # apply if they look right
>>> print(skel.symmetry_names)
[('eye_L', 'eye_R'), ('ear_L', 'ear_R')]
Names are matched by splitting on separators (_, -, ., space), camelCase
boundaries, and letter/digit boundaries, so Ear_L/Ear_R, left_eye/right_eye,
LeftPaw/RightPaw, and L1/R1 all pair up. Truly non-semantic pairings such
as L1/L2 cannot be inferred and must be declared with add_symmetry.
Node, Edge, and Symmetry¶
These are lightweight value types that you rarely need to construct directly --
the Skeleton constructor and convenience methods handle them for you.
| Class | Fields |
|---|---|
Node |
name: str |
Edge |
source: Node, destination: Node |
Symmetry |
nodes: set[Node] (exactly 2 nodes) |
Building skeletons incrementally
You can also build up a skeleton step by step:
Instance¶
An Instance is one animal's pose in one frame: the "filled-in form." It
stores (x, y) coordinates for each landmark defined by a Skeleton.
From a numpy array¶
The most common way to create an instance is from a (n_nodes, 2) array of
coordinates:
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> inst = sio.Instance.from_numpy(
... np.array([[10.2, 20.4], [5.8, 15.1], [0.3, 10.6]]),
... skeleton=skeleton,
... )
>>> print(inst)
Instance(points=[[10.2, 20.4], [5.8, 15.1], [0.3, 10.6]], track=None)
>>> print(inst.numpy())
[[10.2 20.4]
[ 5.8 15.1]
[ 0.3 10.6]]
You can access individual landmarks by node name and inspect their fields:
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> inst = sio.Instance.from_numpy(
... np.array([[10.2, 20.4], [5.8, 15.1], [0.3, 10.6]]),
... skeleton=skeleton,
... )
>>> print(inst["head"]["xy"])
[10.2 20.4]
>>> print(inst["head"]["visible"])
True
>>> print(inst.n_visible)
3
>>> print(inst.is_empty)
False
From a dictionary¶
If you prefer to specify coordinates by node name:
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> inst = sio.Instance(
... {"head": [10, 20], "thorax": [5, 15], "abdomen": [0, 10]},
... skeleton=skeleton,
... )
>>> print(inst.numpy())
[[10. 20.]
[ 5. 15.]
[ 0. 10.]]
Empty instances¶
Create an instance with no visible points (all coordinates are unset):
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> empty_inst = sio.Instance.empty(skeleton=skeleton)
>>> print(empty_inst.is_empty)
True
See also
Instances are organized into frames and datasets through
LabeledFrame and Labels.
See the Labels & Frames page for the full picture.
Converting to other modalities¶
A pose Instance can be projected onto any of the other spatial detection
modalities without losing its metadata, through the unified
conversion matrix. Every
verb returns the User*/Predicted* variant matching the instance (a
PredictedInstance carries its score) and propagates track,
tracking_score, and an instance=self backref.
Instance.centroid_xy returns the raw (x, y)
of the visible landmarks, while Instance.to_centroid()
produces a full Centroid object:
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(
... ["head", "thorax", "abdomen"],
... edges=[("head", "thorax"), ("thorax", "abdomen")],
... )
>>> inst = sio.Instance.from_numpy(
... np.array([[10, 20], [30, 40], [50, 60]]),
... skeleton=skeleton,
... )
>>> print(inst.centroid_xy) # (mean_x, mean_y) of the visible points
(30.0, 40.0)
>>> c = inst.to_centroid()
>>> print(type(c).__name__, c.xy)
UserCentroid (30.0, 40.0)
Instance.to_bbox(),
Instance.to_roi(), and
Instance.to_mask() fit a
BoundingBox, ROI, or SegmentationMask to the pose:
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(
... ["head", "thorax", "abdomen"],
... edges=[("head", "thorax"), ("thorax", "abdomen")],
... )
>>> inst = sio.Instance.from_numpy(
... np.array([[10, 20], [30, 40], [50, 60]]),
... skeleton=skeleton,
... )
>>> print(inst.to_bbox().xyxy) # tight box of visible points
(10.0, 20.0, 50.0, 60.0)
>>> print(inst.to_bbox(mode="centered", size=30).xyxy)
(15.0, 25.0, 45.0, 55.0)
>>> roi = inst.to_roi(method="shapes", node_radius=5, edge_radius=2)
>>> print(roi.is_empty)
False
>>> mask = inst.to_mask(80, 80, method="shapes", node_radius=5, edge_radius=2)
>>> print(mask.area > 0)
True
to_bbox supports mode="tight" (axis-aligned or rotated=True) and
mode="centered" (a fixed size box around a computed centroid). to_roi
"burns in" the pose with method="shapes" (union of discs around nodes and
capsules around edges; at least one of node_radius/edge_radius must be
> 0) or method="convex_hull". to_mask(height, width, **roi_kwargs) is
exactly to_roi(**roi_kwargs).to_mask(height, width). All verbs accept
error_on_empty=False and return an empty target for an instance with no
visible points.
Centroids can be turned back into single-node instances with
Centroid.to_pose (formerly to_instance, now a
deprecated alias), so the two representations are fully interchangeable. See
Regions → Centroids for the full data model.
Predicted instances¶
PredictedInstance extends Instance with confidence scores: both a
per-point score for each landmark and an overall instance-level score.
When creating from a numpy array, the third column is interpreted as the per-point confidence score:
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> pred = sio.PredictedInstance.from_numpy(
... np.array([[10.2, 20.4, 0.9], [5.8, 15.1, 0.8], [0.3, 10.6, 0.7]]),
... skeleton=skeleton,
... score=0.85,
... )
>>> print(pred.score)
0.85
>>> print(pred.numpy(scores=True))
[[10.2 20.4 0.9]
[ 5.8 15.1 0.8]
[ 0.3 10.6 0.7]]
Tip
Call pred.numpy() (without scores=True) to get the same (n_nodes, 2)
array as a regular Instance. Use pred.numpy(scores=True) when you need
the (n_nodes, 3) array with confidence scores appended.
Track¶
A Track represents the identity of a single animal or object across multiple
frames. Assigning the same Track to instances in different frames links them
as belonging to the same individual.
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> track = sio.Track("animal_1")
>>> inst = sio.Instance.from_numpy(
... np.array([[10, 20], [5, 15], [0, 10]]),
... skeleton=skeleton,
... track=track,
... )
>>> print(inst.track.name)
animal_1
Note
Track objects are compared by identity (not by name). Two different
Track("mouse") objects are considered distinct: this allows multiple
tracks with the same display name if needed.
Track vs. Identity
Track is a per-video temporal trajectory — it links instances in consecutive frames of the same recording and disappears when the tracker loses its target. Identity is a cross-session persistent label for the same animal across recordings, sessions, and multi-view setups. In multi-view workflows, multiple per-camera Tracks typically map to a single Identity through InstanceGroup.identity.
Points array¶
Under the hood, an instance stores its landmark data in a PointsArray, a
structured numpy array with named fields for coordinates, visibility, and
metadata.
>>> import numpy as np
>>> import sleap_io as sio
>>> skeleton = sio.Skeleton(["head", "thorax", "abdomen"])
>>> inst = sio.Instance.from_numpy(
... np.array([[10, 20], [5, 15], [0, 10]]),
... skeleton=skeleton,
... )
>>> print(inst.points.dtype.names)
('xy', 'visible', 'complete', 'name')
>>> print(inst.points["xy"])
[[10. 20.]
[ 5. 15.]
[ 0. 10.]]
>>> print(inst.points["visible"])
[ True True True]
PredictedInstance uses PredictedPointsArray, which adds a score field:
| Field | Type | Description |
|---|---|---|
xy |
float64[2] |
(x, y) coordinates |
score |
float64 |
Per-point confidence (predicted only) |
visible |
bool |
Whether the point is labeled/visible |
complete |
bool |
Whether the point is fully visible |
name |
object |
Node name string |
Performance
Accessing inst.points["xy"] directly returns a view into the underlying
array without copying. Use this when working with large datasets where
inst.numpy() (which copies) would be too slow.
Class diagram¶
The following diagram shows how the pose-related classes relate to each other:
classDiagram
class Skeleton {
+List~Node~ nodes
+List~Edge~ edges
+List~Symmetry~ symmetries
+str name
+node_names: list[str]
+edge_inds: list[tuple]
}
class Node {
+str name
}
class Edge {
+Node source
+Node destination
}
class Symmetry {
+Set~Node~ nodes
}
class Instance {
+PointsArray points
+Skeleton skeleton
+Track track
+Identity identity
+float identity_score
+Embedding identity_embedding
+numpy() ndarray
+n_visible: int
+is_empty: bool
}
class PredictedInstance {
+float score
+numpy(scores) ndarray
}
class Track {
+str name
}
Skeleton "1" *-- "1..*" Node : contains
Skeleton "1" *-- "0..*" Edge : contains
Skeleton "1" *-- "0..*" Symmetry : contains
Edge "1" --> "2" Node : connects
Symmetry "1" --> "2" Node : pairs
Instance "1" --> "1" Skeleton : uses
Instance "0..1" --> "0..1" Track : belongs to
PredictedInstance --|> Instance : inherits
API reference¶
sleap_io.Skeleton
¶
A description of a set of landmark types and connections between them.
Skeletons are represented by a directed graph composed of a set of Nodes (landmark
types such as body parts) and Edges (connections between parts).
Attributes:
| Name | Type | Description |
|---|---|---|
nodes |
A list of |
|
edges |
A list of |
|
symmetries |
A list of |
|
name |
A descriptive name for the |
Methods:
| Name | Description |
|---|---|
__attrs_post_init__ |
Ensure nodes are |
__contains__ |
Check if a node is in the skeleton. |
__getitem__ |
Return a |
__init__ |
Method generated by attrs for class Skeleton. |
__len__ |
Return the number of nodes in the skeleton. |
__repr__ |
Return a readable representation of the skeleton. |
__setattr__ |
Method generated by attrs for class Skeleton. |
add_edge |
Add an |
add_edges |
Add multiple |
add_node |
Add a |
add_nodes |
Add multiple |
add_symmetries |
Add multiple |
add_symmetry |
Add a symmetry relationship to the skeleton. |
get_flipped_node_inds |
Returns node indices that should be switched when horizontally flipping. |
index |
Return the index of a node specified as a |
infer_symmetries_by_name |
Infer left/right symmetric node pairs from node names. |
match_nodes |
Return the order of nodes in the skeleton. |
matches |
Check if this skeleton matches another skeleton's structure. |
node_similarities |
Calculate node overlap metrics with another skeleton. |
rebuild_cache |
Rebuild the node name/index to |
remove_node |
Remove a single node from the skeleton. |
remove_nodes |
Remove nodes from the skeleton. |
rename_node |
Rename a single node in the skeleton. |
rename_nodes |
Rename nodes in the skeleton. |
reorder_nodes |
Reorder nodes in the skeleton. |
require_node |
Return a |
Source code in sleap_io/model/skeleton.py
@define(eq=False)
class Skeleton:
"""A description of a set of landmark types and connections between them.
Skeletons are represented by a directed graph composed of a set of `Node`s (landmark
types such as body parts) and `Edge`s (connections between parts).
Attributes:
nodes: A list of `Node`s. May be specified as a list of strings to create new
nodes from their names.
edges: A list of `Edge`s. May be specified as a list of 2-tuples of string names
or integer indices of `nodes`. Each edge corresponds to a pair of source and
destination nodes forming a directed edge.
symmetries: A list of `Symmetry`s. Each symmetry corresponds to symmetric body
parts, such as `"left eye", "right eye"`. This is used when applying flip
(reflection) augmentation to images in order to appropriately swap the
indices of symmetric landmarks.
name: A descriptive name for the `Skeleton`.
"""
def _nodes_on_setattr(self, attr, new_nodes):
"""Callback to update caches when nodes are set."""
self.rebuild_cache(nodes=new_nodes)
return new_nodes
nodes: list[Node] = field(
factory=list,
on_setattr=_nodes_on_setattr,
)
edges: list[Edge] = field(factory=list)
symmetries: list[Symmetry] = field(factory=list)
name: str | None = None
_name_to_node_cache: dict[str, Node] = field(init=False, repr=False, eq=False)
_node_to_ind_cache: dict[Node, int] = field(init=False, repr=False, eq=False)
def __attrs_post_init__(self):
"""Ensure nodes are `Node`s, edges are `Edge`s, and `Node` map is updated."""
self._convert_nodes()
self._convert_edges()
self._convert_symmetries()
self.rebuild_cache()
def _convert_nodes(self):
"""Convert nodes to `Node` objects if needed."""
if isinstance(self.nodes, np.ndarray):
object.__setattr__(self, "nodes", self.nodes.tolist())
for i, node in enumerate(self.nodes):
if type(node) is str:
self.nodes[i] = Node(node)
def _convert_edges(self):
"""Convert list of edge names or integers to `Edge` objects if needed."""
if isinstance(self.edges, np.ndarray):
self.edges = self.edges.tolist()
node_names = self.node_names
for i, edge in enumerate(self.edges):
if type(edge) is Edge:
continue
src, dst = edge
if type(src) is str:
try:
src = node_names.index(src)
except ValueError:
raise ValueError(
f"Node '{src}' specified in the edge list is not in the nodes."
)
if type(src) is int or (
np.isscalar(src) and np.issubdtype(src.dtype, np.integer)
):
src = self.nodes[src]
if type(dst) is str:
try:
dst = node_names.index(dst)
except ValueError:
raise ValueError(
f"Node '{dst}' specified in the edge list is not in the nodes."
)
if type(dst) is int or (
np.isscalar(dst) and np.issubdtype(dst.dtype, np.integer)
):
dst = self.nodes[dst]
self.edges[i] = Edge(src, dst)
def _convert_symmetries(self):
"""Convert list of symmetric node names or integers to `Symmetry` objects."""
if isinstance(self.symmetries, np.ndarray):
self.symmetries = self.symmetries.tolist()
node_names = self.node_names
for i, symmetry in enumerate(self.symmetries):
if type(symmetry) is Symmetry:
continue
node1, node2 = symmetry
if type(node1) is str:
try:
node1 = node_names.index(node1)
except ValueError:
raise ValueError(
f"Node '{node1}' specified in the symmetry list is not in the "
"nodes."
)
if type(node1) is int or (
np.isscalar(node1) and np.issubdtype(node1.dtype, np.integer)
):
node1 = self.nodes[node1]
if type(node2) is str:
try:
node2 = node_names.index(node2)
except ValueError:
raise ValueError(
f"Node '{node2}' specified in the symmetry list is not in the "
"nodes."
)
if type(node2) is int or (
np.isscalar(node2) and np.issubdtype(node2.dtype, np.integer)
):
node2 = self.nodes[node2]
self.symmetries[i] = Symmetry({node1, node2})
def rebuild_cache(self, nodes: list[Node] | None = None):
"""Rebuild the node name/index to `Node` map caches.
Args:
nodes: A list of `Node` objects to update the cache with. If not provided,
the cache will be updated with the current nodes in the skeleton. If
nodes are provided, the cache will be updated with the provided nodes,
but the current nodes in the skeleton will not be updated. Default is
`None`.
Notes:
This function should be called when nodes or node list is mutated to update
the lookup caches for indexing nodes by name or `Node` object.
This is done automatically when nodes are added or removed from the skeleton
using the convenience methods in this class.
This method only needs to be used when manually mutating nodes or the node
list directly.
"""
if nodes is None:
nodes = self.nodes
self._name_to_node_cache = {node.name: node for node in nodes}
self._node_to_ind_cache = {node: i for i, node in enumerate(nodes)}
@property
def node_names(self) -> list[str]:
"""Names of the nodes associated with this skeleton as a list of strings."""
return [node.name for node in self.nodes]
@property
def edge_inds(self) -> list[tuple[int, int]]:
"""Edges indices as a list of 2-tuples."""
return [
(self.nodes.index(edge.source), self.nodes.index(edge.destination))
for edge in self.edges
]
@property
def edge_names(self) -> list[str, str]:
"""Edge names as a list of 2-tuples with string node names."""
return [(edge.source.name, edge.destination.name) for edge in self.edges]
@property
def symmetry_inds(self) -> list[tuple[int, int]]:
"""Symmetry indices as a list of 2-tuples."""
return [
tuple(sorted((self.index(symmetry[0]), self.index(symmetry[1]))))
for symmetry in self.symmetries
]
@property
def symmetry_names(self) -> list[str, str]:
"""Symmetry names as a list of 2-tuples with string node names."""
return [
(self.nodes[i].name, self.nodes[j].name) for (i, j) in self.symmetry_inds
]
def get_flipped_node_inds(self) -> list[int]:
"""Returns node indices that should be switched when horizontally flipping.
This is useful as a lookup table for flipping the landmark coordinates when
doing data augmentation.
Example:
>>> skel = Skeleton(["A", "B_left", "B_right", "C", "D_left", "D_right"])
>>> skel.add_symmetry("B_left", "B_right")
>>> skel.add_symmetry("D_left", "D_right")
>>> skel.flipped_node_inds
[0, 2, 1, 3, 5, 4]
>>> pose = np.array([[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5]])
>>> pose[skel.flipped_node_inds]
array([[0, 0],
[2, 2],
[1, 1],
[3, 3],
[5, 5],
[4, 4]])
"""
flip_idx = np.arange(len(self.nodes))
if len(self.symmetries) > 0:
symmetry_inds = np.array(
[(self.index(a), self.index(b)) for a, b in self.symmetries]
)
flip_idx[symmetry_inds[:, 0]] = symmetry_inds[:, 1]
flip_idx[symmetry_inds[:, 1]] = symmetry_inds[:, 0]
flip_idx = flip_idx.tolist()
return flip_idx
def __len__(self) -> int:
"""Return the number of nodes in the skeleton."""
return len(self.nodes)
def __repr__(self) -> str:
"""Return a readable representation of the skeleton."""
nodes = ", ".join([f'"{node}"' for node in self.node_names])
return f"Skeleton(nodes=[{nodes}], edges={self.edge_inds})"
def index(self, node: Node | str) -> int:
"""Return the index of a node specified as a `Node` or string name."""
if type(node) is str:
return self.index(self._name_to_node_cache[node])
elif type(node) is Node:
return self._node_to_ind_cache[node]
else:
raise IndexError(f"Invalid indexing argument for skeleton: {node}")
def __getitem__(self, idx: NodeOrIndex) -> Node:
"""Return a `Node` when indexing by name or integer."""
if type(idx) is int:
return self.nodes[idx]
elif type(idx) is str:
return self._name_to_node_cache[idx]
else:
raise IndexError(f"Invalid indexing argument for skeleton: {idx}")
def __contains__(self, node: NodeOrIndex) -> bool:
"""Check if a node is in the skeleton."""
if type(node) is str:
return node in self._name_to_node_cache
elif type(node) is Node:
return node in self.nodes
elif type(node) is int:
return 0 <= node < len(self.nodes)
else:
raise ValueError(f"Invalid node type for skeleton: {node}")
def add_node(self, node: Node | str):
"""Add a `Node` to the skeleton.
Args:
node: A `Node` object or a string name to create a new node.
Raises:
ValueError: If the node already exists in the skeleton or if the node is
not specified as a `Node` or string.
"""
if node in self:
raise ValueError(f"Node '{node}' already exists in the skeleton.")
if type(node) is str:
node = Node(node)
if type(node) is not Node:
raise ValueError(f"Invalid node type: {node} ({type(node)})")
self.nodes.append(node)
# Atomic update of the cache.
self._name_to_node_cache[node.name] = node
self._node_to_ind_cache[node] = len(self.nodes) - 1
def add_nodes(self, nodes: list[Node | str]):
"""Add multiple `Node`s to the skeleton.
Args:
nodes: A list of `Node` objects or string names to create new nodes.
"""
for node in nodes:
self.add_node(node)
def require_node(self, node: NodeOrIndex, add_missing: bool = True) -> Node:
"""Return a `Node` object, handling indexing and adding missing nodes.
Args:
node: A `Node` object, name or index.
add_missing: If `True`, missing nodes will be added to the skeleton. If
`False`, an error will be raised if the node is not found. Default is
`True`.
Returns:
The `Node` object.
Raises:
IndexError: If the node is not found in the skeleton and `add_missing` is
`False`.
"""
if node not in self:
if add_missing:
self.add_node(node)
else:
raise IndexError(f"Node '{node}' not found in the skeleton.")
if type(node) is Node:
return node
return self[node]
def add_edge(
self,
src: NodeOrIndex | Edge | tuple[NodeOrIndex, NodeOrIndex],
dst: NodeOrIndex | None = None,
):
"""Add an `Edge` to the skeleton.
Args:
src: The source node specified as a `Node`, name or index.
dst: The destination node specified as a `Node`, name or index.
"""
edge = None
if type(src) is tuple:
src, dst = src
if is_node_or_index(src):
if not is_node_or_index(dst):
raise ValueError("Destination node must be specified.")
src = self.require_node(src)
dst = self.require_node(dst)
edge = Edge(src, dst)
if type(src) is Edge:
edge = src
if edge not in self.edges:
self.edges.append(edge)
def add_edges(self, edges: list[Edge | tuple[NodeOrIndex, NodeOrIndex]]):
"""Add multiple `Edge`s to the skeleton.
Args:
edges: A list of `Edge` objects or 2-tuples of source and destination nodes.
"""
for edge in edges:
self.add_edge(edge)
def add_symmetry(
self, node1: Symmetry | NodeOrIndex = None, node2: NodeOrIndex | None = None
):
"""Add a symmetry relationship to the skeleton.
Args:
node1: The first node specified as a `Node`, name or index. If a `Symmetry`
object is provided, it will be added directly to the skeleton.
node2: The second node specified as a `Node`, name or index.
"""
symmetry = None
if type(node1) is Symmetry:
symmetry = node1
node1, node2 = symmetry
node1 = self.require_node(node1)
node2 = self.require_node(node2)
if symmetry is None:
symmetry = Symmetry({node1, node2})
if symmetry not in self.symmetries:
self.symmetries.append(symmetry)
def add_symmetries(
self, symmetries: list[Symmetry | tuple[NodeOrIndex, NodeOrIndex]]
):
"""Add multiple `Symmetry` relationships to the skeleton.
Args:
symmetries: A list of `Symmetry` objects or 2-tuples of symmetric nodes.
"""
for symmetry in symmetries:
self.add_symmetry(*symmetry)
def infer_symmetries_by_name(
self,
token_pairs: list[tuple[str, str]] | None = None,
) -> list[tuple[int, int]]:
"""Infer left/right symmetric node pairs from node names.
Useful when a skeleton has no symmetries defined (e.g. imported from a
format that does not carry symmetry metadata) but its node names encode
laterality, so that flip-dependent tooling (augmentation, QC) still
works. Names are matched by splitting on separators (`_`, `-`, `.`,
space), camelCase boundaries, and letter/digit boundaries, then pairing
nodes that share a stem but differ by a single left/right token. For
example, `Ear_L`/`Ear_R`, `left_eye`/`right_eye`, `LeftPaw`/`RightPaw`,
and `L1`/`R1` all pair up.
This is intentionally **non-mutating** and conservative: it returns
suggested pairs rather than writing them onto the skeleton, since a wrong
guess would silently corrupt flip augmentation. Apply the result
explicitly if desired, e.g.
`skel.add_symmetries(skel.infer_symmetries_by_name())`. Node names
without a delimited or camelCase/digit token boundary (e.g. `larm`) and
truly non-semantic pairings (e.g. `L1`/`L2`) cannot be inferred and must
be declared with `add_symmetry`.
Args:
token_pairs: List of `(left_token, right_token)` string pairs used to
recognize laterality, matched case-insensitively against whole
name segments. Defaults to `[("left", "right"), ("l", "r")]`.
Returns:
A list of `(left_index, right_index)` node-index pairs, ordered by
left index. Each node appears in at most one pair, and only stems
with exactly one left and one right member are paired (ambiguous
groups are skipped).
Example:
>>> skel = Skeleton(["nose", "eye_L", "eye_R", "ear_L", "ear_R"])
>>> skel.infer_symmetries_by_name()
[(1, 2), (3, 4)]
>>> skel.add_symmetries(skel.infer_symmetries_by_name())
>>> skel.symmetry_names
[('eye_L', 'eye_R'), ('ear_L', 'ear_R')]
"""
return infer_symmetry_pairs_by_name(self.node_names, token_pairs=token_pairs)
def rename_nodes(self, name_map: dict[NodeOrIndex, str] | list[str]):
"""Rename nodes in the skeleton.
Args:
name_map: A dictionary mapping old node names to new node names. Keys can be
specified as `Node` objects, integer indices, or string names. Values
must be specified as string names.
If a list of strings is provided of the same length as the current
nodes, the nodes will be renamed to the names in the list in order.
Raises:
ValueError: If the new node names exist in the skeleton or if the old node
names are not found in the skeleton.
Notes:
This method should always be used when renaming nodes in the skeleton as it
handles updating the lookup caches necessary for indexing nodes by name.
After renaming, instances using this skeleton **do NOT need to be updated**
as the nodes are stored by reference in the skeleton, so changes are
reflected automatically.
Example:
>>> skel = Skeleton(["A", "B", "C"], edges=[("A", "B"), ("B", "C")])
>>> skel.rename_nodes({"A": "X", "B": "Y", "C": "Z"})
>>> skel.node_names
["X", "Y", "Z"]
>>> skel.rename_nodes(["a", "b", "c"])
>>> skel.node_names
["a", "b", "c"]
"""
if type(name_map) is list:
if len(name_map) != len(self.nodes):
raise ValueError(
"List of new node names must be the same length as the current "
"nodes."
)
name_map = {node: name for node, name in zip(self.nodes, name_map)}
for old_name, new_name in name_map.items():
if type(old_name) is Node:
old_name = old_name.name
if type(old_name) is int:
old_name = self.nodes[old_name].name
if old_name not in self._name_to_node_cache:
raise ValueError(f"Node '{old_name}' not found in the skeleton.")
if new_name in self._name_to_node_cache:
raise ValueError(f"Node '{new_name}' already exists in the skeleton.")
node = self._name_to_node_cache[old_name]
node.name = new_name
self._name_to_node_cache[new_name] = node
del self._name_to_node_cache[old_name]
def rename_node(self, old_name: NodeOrIndex, new_name: str):
"""Rename a single node in the skeleton.
Args:
old_name: The name of the node to rename. Can also be specified as an
integer index or `Node` object.
new_name: The new name for the node.
"""
self.rename_nodes({old_name: new_name})
def remove_nodes(self, nodes: list[NodeOrIndex]):
"""Remove nodes from the skeleton.
Args:
nodes: A list of node names, indices, or `Node` objects to remove.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Any edges and symmetries that are connected to the removed nodes will also
be removed.
Warning:
**This method does NOT update instances** that use this skeleton to reflect
changes.
It is recommended to use the `Labels.remove_nodes()` method which will
update all contained to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`instance.update_nodes()` on each instance that uses this skeleton.
"""
# Standardize input and make a pre-mutation copy before keys are changed.
rm_node_objs = [self.require_node(node, add_missing=False) for node in nodes]
# Remove nodes from the skeleton.
for node in rm_node_objs:
self.nodes.remove(node)
del self._name_to_node_cache[node.name]
# Remove edges connected to the removed nodes.
self.edges = [
edge
for edge in self.edges
if edge.source not in rm_node_objs and edge.destination not in rm_node_objs
]
# Remove symmetries connected to the removed nodes.
self.symmetries = [
symmetry
for symmetry in self.symmetries
if symmetry.nodes.isdisjoint(rm_node_objs)
]
# Update node index map.
self.rebuild_cache()
def remove_node(self, node: NodeOrIndex):
"""Remove a single node from the skeleton.
Args:
node: The node to remove. Can be specified as a string name, integer index,
or `Node` object.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Any edges and symmetries that are connected to the removed node will also be
removed.
Warning:
**This method does NOT update instances** that use this skeleton to reflect
changes.
It is recommended to use the `Labels.remove_nodes()` method which will
update all contained instances to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`Instance.update_skeleton()` on each instance that uses this skeleton.
"""
self.remove_nodes([node])
def reorder_nodes(self, new_order: list[NodeOrIndex]):
"""Reorder nodes in the skeleton.
Args:
new_order: A list of node names, indices, or `Node` objects specifying the
new order of the nodes.
Raises:
ValueError: If the new order of nodes is not the same length as the current
nodes.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Warning:
After reordering, instances using this skeleton do not need to be updated as
the nodes are stored by reference in the skeleton.
However, the order that points are stored in the instances will not be
updated to match the new order of the nodes in the skeleton. This should not
matter unless the ordering of the keys in the `Instance.points` dictionary
is used instead of relying on the skeleton node order.
To make sure these are aligned, it is recommended to use the
`Labels.reorder_nodes()` method which will update all contained instances to
reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`Instance.update_skeleton()` on each instance that uses this skeleton.
"""
if len(new_order) != len(self.nodes):
raise ValueError(
"New order of nodes must be the same length as the current nodes."
)
new_nodes = [self.require_node(node, add_missing=False) for node in new_order]
self.nodes = new_nodes
def match_nodes(self, other_nodes: list[str, Node]) -> tuple[list[int], list[int]]:
"""Return the order of nodes in the skeleton.
Args:
other_nodes: A list of node names or `Node` objects.
Returns:
A tuple of `skeleton_inds, `other_inds`.
`skeleton_inds` contains the indices of the nodes in the skeleton that match
the input nodes.
`other_inds` contains the indices of the input nodes that match the nodes in
the skeleton.
These can be used to reorder point data to match the order of nodes in the
skeleton.
See also: match_nodes_cached
"""
if isinstance(other_nodes, np.ndarray):
other_nodes = other_nodes.tolist()
if type(other_nodes) is not tuple:
other_nodes = [x.name if type(x) is Node else x for x in other_nodes]
skeleton_inds, other_inds = match_nodes_cached(
tuple(self.node_names), tuple(other_nodes)
)
return list(skeleton_inds), list(other_inds)
def matches(self, other: "Skeleton", require_same_order: bool = False) -> bool:
"""Check if this skeleton matches another skeleton's structure.
Args:
other: Another skeleton to compare with.
require_same_order: If True, nodes must be in the same order.
If False, only the node names and edges need to match.
Returns:
True if the skeletons match, False otherwise.
Notes:
Two skeletons match if they have the same nodes (by name) and edges.
If require_same_order is True, the nodes must also be in the same order.
"""
# Check if we have the same number of nodes
if len(self.nodes) != len(other.nodes):
return False
# Check node names
if require_same_order:
if self.node_names != other.node_names:
return False
else:
if set(self.node_names) != set(other.node_names):
return False
# Check edges (considering node name mapping if order differs)
if len(self.edges) != len(other.edges):
return False
# Create edge sets for comparison
self_edge_set = {
(edge.source.name, edge.destination.name) for edge in self.edges
}
other_edge_set = {
(edge.source.name, edge.destination.name) for edge in other.edges
}
if self_edge_set != other_edge_set:
return False
# Check symmetries
if len(self.symmetries) != len(other.symmetries):
return False
self_sym_set = {
frozenset(node.name for node in sym.nodes) for sym in self.symmetries
}
other_sym_set = {
frozenset(node.name for node in sym.nodes) for sym in other.symmetries
}
return self_sym_set == other_sym_set
def node_similarities(self, other: "Skeleton") -> dict[str, float]:
"""Calculate node overlap metrics with another skeleton.
Args:
other: Another skeleton to compare with.
Returns:
A dictionary with similarity metrics:
- 'n_common': Number of nodes in common
- 'n_self_only': Number of nodes only in this skeleton
- 'n_other_only': Number of nodes only in the other skeleton
- 'jaccard': Jaccard similarity (intersection/union)
- 'dice': Dice coefficient (2*intersection/(n_self + n_other))
"""
self_nodes = set(self.node_names)
other_nodes = set(other.node_names)
n_common = len(self_nodes & other_nodes)
n_self_only = len(self_nodes - other_nodes)
n_other_only = len(other_nodes - self_nodes)
n_union = len(self_nodes | other_nodes)
jaccard = n_common / n_union if n_union > 0 else 0
dice = (
2 * n_common / (len(self_nodes) + len(other_nodes))
if (len(self_nodes) + len(other_nodes)) > 0
else 0
)
return {
"n_common": n_common,
"n_self_only": n_self_only,
"n_other_only": n_other_only,
"jaccard": jaccard,
"dice": dice,
}
__annotations__ = {'nodes': 'list[Node]', 'edges': 'list[Edge]', 'symmetries': 'list[Symmetry]', 'name': 'str | None', '_name_to_node_cache': 'dict[str, Node]', '_node_to_ind_cache': 'dict[Node, int]'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = True
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=False, added_eq=False, added_ordering=False, hashability=<Hashability.LEAVE_ALONE: 'leave_alone'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'A description of a set of landmark types and connections between them.\n\nSkeletons are represented by a directed graph composed of a set of `Node`s (landmark\ntypes such as body parts) and `Edge`s (connections between parts).\n\nAttributes:\n nodes: A list of `Node`s. May be specified as a list of strings to create new\n nodes from their names.\n edges: A list of `Edge`s. May be specified as a list of 2-tuples of string names\n or integer indices of `nodes`. Each edge corresponds to a pair of source and\n destination nodes forming a directed edge.\n symmetries: A list of `Symmetry`s. Each symmetry corresponds to symmetric body\n parts, such as `"left eye", "right eye"`. This is used when applying flip\n (reflection) augmentation to images in order to appropriately swap the\n indices of symmetric landmarks.\n name: A descriptive name for the `Skeleton`.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 97
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('nodes', 'edges', 'symmetries', 'name')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.skeleton'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('nodes', 'edges', 'symmetries', 'name', '_name_to_node_cache', '_node_to_ind_cache', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ('_name_to_node_cache', '_node_to_ind_cache', 'edges', 'nodes', 'symmetries')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
edge_inds
property
¶
Edges indices as a list of 2-tuples.
edge_names
property
¶
Edge names as a list of 2-tuples with string node names.
node_names
property
¶
Names of the nodes associated with this skeleton as a list of strings.
symmetry_inds
property
¶
Symmetry indices as a list of 2-tuples.
symmetry_names
property
¶
Symmetry names as a list of 2-tuples with string node names.
__attrs_post_init__()
¶
Ensure nodes are Nodes, edges are Edges, and Node map is updated.
__contains__(node)
¶
Check if a node is in the skeleton.
Source code in sleap_io/model/skeleton.py
def __contains__(self, node: NodeOrIndex) -> bool:
"""Check if a node is in the skeleton."""
if type(node) is str:
return node in self._name_to_node_cache
elif type(node) is Node:
return node in self.nodes
elif type(node) is int:
return 0 <= node < len(self.nodes)
else:
raise ValueError(f"Invalid node type for skeleton: {node}")
__getitem__(idx)
¶
Return a Node when indexing by name or integer.
Source code in sleap_io/model/skeleton.py
__init__(nodes=NOTHING, edges=NOTHING, symmetries=NOTHING, name=None)
¶
Method generated by attrs for class Skeleton.
Source code in sleap_io/model/skeleton.py
"""Data model for skeletons.
Skeletons are collections of nodes and edges which describe the landmarks associated
with a pose model. The edges represent the connections between them and may be used
differently depending on the underlying pose model.
"""
from __future__ import annotations
import re
import typing
from functools import lru_cache
import numpy as np
from attrs import define, field
__len__()
¶
__repr__()
¶
__setattr__(name, val)
¶
Method generated by attrs for class Skeleton.
add_edge(src, dst=None)
¶
Add an Edge to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
src
|
Union | Edge | tuple[Union, Union]
|
The source node specified as a |
required |
dst
|
Union | None
|
The destination node specified as a |
None
|
Source code in sleap_io/model/skeleton.py
def add_edge(
self,
src: NodeOrIndex | Edge | tuple[NodeOrIndex, NodeOrIndex],
dst: NodeOrIndex | None = None,
):
"""Add an `Edge` to the skeleton.
Args:
src: The source node specified as a `Node`, name or index.
dst: The destination node specified as a `Node`, name or index.
"""
edge = None
if type(src) is tuple:
src, dst = src
if is_node_or_index(src):
if not is_node_or_index(dst):
raise ValueError("Destination node must be specified.")
src = self.require_node(src)
dst = self.require_node(dst)
edge = Edge(src, dst)
if type(src) is Edge:
edge = src
if edge not in self.edges:
self.edges.append(edge)
add_edges(edges)
¶
Add multiple Edges to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
edges
|
list[Edge | tuple[Union, Union]]
|
A list of |
required |
add_node(node)
¶
Add a Node to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node
|
Node | str
|
A |
required |
Raises:
| Type | Description |
|---|---|
ValueError
|
If the node already exists in the skeleton or if the node is
not specified as a |
Source code in sleap_io/model/skeleton.py
def add_node(self, node: Node | str):
"""Add a `Node` to the skeleton.
Args:
node: A `Node` object or a string name to create a new node.
Raises:
ValueError: If the node already exists in the skeleton or if the node is
not specified as a `Node` or string.
"""
if node in self:
raise ValueError(f"Node '{node}' already exists in the skeleton.")
if type(node) is str:
node = Node(node)
if type(node) is not Node:
raise ValueError(f"Invalid node type: {node} ({type(node)})")
self.nodes.append(node)
# Atomic update of the cache.
self._name_to_node_cache[node.name] = node
self._node_to_ind_cache[node] = len(self.nodes) - 1
add_nodes(nodes)
¶
Add multiple Nodes to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
nodes
|
list[Node | str]
|
A list of |
required |
add_symmetries(symmetries)
¶
Add multiple Symmetry relationships to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
symmetries
|
list[Symmetry | tuple[Union, Union]]
|
A list of |
required |
Source code in sleap_io/model/skeleton.py
add_symmetry(node1=None, node2=None)
¶
Add a symmetry relationship to the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node1
|
Symmetry | Union
|
The first node specified as a |
None
|
node2
|
Union | None
|
The second node specified as a |
None
|
Source code in sleap_io/model/skeleton.py
def add_symmetry(
self, node1: Symmetry | NodeOrIndex = None, node2: NodeOrIndex | None = None
):
"""Add a symmetry relationship to the skeleton.
Args:
node1: The first node specified as a `Node`, name or index. If a `Symmetry`
object is provided, it will be added directly to the skeleton.
node2: The second node specified as a `Node`, name or index.
"""
symmetry = None
if type(node1) is Symmetry:
symmetry = node1
node1, node2 = symmetry
node1 = self.require_node(node1)
node2 = self.require_node(node2)
if symmetry is None:
symmetry = Symmetry({node1, node2})
if symmetry not in self.symmetries:
self.symmetries.append(symmetry)
get_flipped_node_inds()
¶
Returns node indices that should be switched when horizontally flipping.
This is useful as a lookup table for flipping the landmark coordinates when doing data augmentation.
Example
skel = Skeleton(["A", "B_left", "B_right", "C", "D_left", "D_right"]) skel.add_symmetry("B_left", "B_right") skel.add_symmetry("D_left", "D_right") skel.flipped_node_inds [0, 2, 1, 3, 5, 4] pose = np.array([[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5]]) pose[skel.flipped_node_inds] array([[0, 0], [2, 2], [1, 1], [3, 3], [5, 5], [4, 4]])
Source code in sleap_io/model/skeleton.py
def get_flipped_node_inds(self) -> list[int]:
"""Returns node indices that should be switched when horizontally flipping.
This is useful as a lookup table for flipping the landmark coordinates when
doing data augmentation.
Example:
>>> skel = Skeleton(["A", "B_left", "B_right", "C", "D_left", "D_right"])
>>> skel.add_symmetry("B_left", "B_right")
>>> skel.add_symmetry("D_left", "D_right")
>>> skel.flipped_node_inds
[0, 2, 1, 3, 5, 4]
>>> pose = np.array([[0, 0], [1, 1], [2, 2], [3, 3], [4, 4], [5, 5]])
>>> pose[skel.flipped_node_inds]
array([[0, 0],
[2, 2],
[1, 1],
[3, 3],
[5, 5],
[4, 4]])
"""
flip_idx = np.arange(len(self.nodes))
if len(self.symmetries) > 0:
symmetry_inds = np.array(
[(self.index(a), self.index(b)) for a, b in self.symmetries]
)
flip_idx[symmetry_inds[:, 0]] = symmetry_inds[:, 1]
flip_idx[symmetry_inds[:, 1]] = symmetry_inds[:, 0]
flip_idx = flip_idx.tolist()
return flip_idx
index(node)
¶
Return the index of a node specified as a Node or string name.
Source code in sleap_io/model/skeleton.py
def index(self, node: Node | str) -> int:
"""Return the index of a node specified as a `Node` or string name."""
if type(node) is str:
return self.index(self._name_to_node_cache[node])
elif type(node) is Node:
return self._node_to_ind_cache[node]
else:
raise IndexError(f"Invalid indexing argument for skeleton: {node}")
infer_symmetries_by_name(token_pairs=None)
¶
Infer left/right symmetric node pairs from node names.
Useful when a skeleton has no symmetries defined (e.g. imported from a
format that does not carry symmetry metadata) but its node names encode
laterality, so that flip-dependent tooling (augmentation, QC) still
works. Names are matched by splitting on separators (_, -, .,
space), camelCase boundaries, and letter/digit boundaries, then pairing
nodes that share a stem but differ by a single left/right token. For
example, Ear_L/Ear_R, left_eye/right_eye, LeftPaw/RightPaw,
and L1/R1 all pair up.
This is intentionally non-mutating and conservative: it returns
suggested pairs rather than writing them onto the skeleton, since a wrong
guess would silently corrupt flip augmentation. Apply the result
explicitly if desired, e.g.
skel.add_symmetries(skel.infer_symmetries_by_name()). Node names
without a delimited or camelCase/digit token boundary (e.g. larm) and
truly non-semantic pairings (e.g. L1/L2) cannot be inferred and must
be declared with add_symmetry.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
token_pairs
|
list[tuple[str, str]] | None
|
List of |
None
|
Returns:
| Type | Description |
|---|---|
list[tuple[int, int]]
|
A list of |
Example
skel = Skeleton(["nose", "eye_L", "eye_R", "ear_L", "ear_R"]) skel.infer_symmetries_by_name() [(1, 2), (3, 4)] skel.add_symmetries(skel.infer_symmetries_by_name()) skel.symmetry_names [('eye_L', 'eye_R'), ('ear_L', 'ear_R')]
Source code in sleap_io/model/skeleton.py
def infer_symmetries_by_name(
self,
token_pairs: list[tuple[str, str]] | None = None,
) -> list[tuple[int, int]]:
"""Infer left/right symmetric node pairs from node names.
Useful when a skeleton has no symmetries defined (e.g. imported from a
format that does not carry symmetry metadata) but its node names encode
laterality, so that flip-dependent tooling (augmentation, QC) still
works. Names are matched by splitting on separators (`_`, `-`, `.`,
space), camelCase boundaries, and letter/digit boundaries, then pairing
nodes that share a stem but differ by a single left/right token. For
example, `Ear_L`/`Ear_R`, `left_eye`/`right_eye`, `LeftPaw`/`RightPaw`,
and `L1`/`R1` all pair up.
This is intentionally **non-mutating** and conservative: it returns
suggested pairs rather than writing them onto the skeleton, since a wrong
guess would silently corrupt flip augmentation. Apply the result
explicitly if desired, e.g.
`skel.add_symmetries(skel.infer_symmetries_by_name())`. Node names
without a delimited or camelCase/digit token boundary (e.g. `larm`) and
truly non-semantic pairings (e.g. `L1`/`L2`) cannot be inferred and must
be declared with `add_symmetry`.
Args:
token_pairs: List of `(left_token, right_token)` string pairs used to
recognize laterality, matched case-insensitively against whole
name segments. Defaults to `[("left", "right"), ("l", "r")]`.
Returns:
A list of `(left_index, right_index)` node-index pairs, ordered by
left index. Each node appears in at most one pair, and only stems
with exactly one left and one right member are paired (ambiguous
groups are skipped).
Example:
>>> skel = Skeleton(["nose", "eye_L", "eye_R", "ear_L", "ear_R"])
>>> skel.infer_symmetries_by_name()
[(1, 2), (3, 4)]
>>> skel.add_symmetries(skel.infer_symmetries_by_name())
>>> skel.symmetry_names
[('eye_L', 'eye_R'), ('ear_L', 'ear_R')]
"""
return infer_symmetry_pairs_by_name(self.node_names, token_pairs=token_pairs)
match_nodes(other_nodes)
¶
Return the order of nodes in the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other_nodes
|
list[str, Node]
|
A list of node names or |
required |
Returns:
| Type | Description |
|---|---|
tuple[list[int], list[int]]
|
A tuple of
These can be used to reorder point data to match the order of nodes in the skeleton. |
See also: match_nodes_cached
Source code in sleap_io/model/skeleton.py
def match_nodes(self, other_nodes: list[str, Node]) -> tuple[list[int], list[int]]:
"""Return the order of nodes in the skeleton.
Args:
other_nodes: A list of node names or `Node` objects.
Returns:
A tuple of `skeleton_inds, `other_inds`.
`skeleton_inds` contains the indices of the nodes in the skeleton that match
the input nodes.
`other_inds` contains the indices of the input nodes that match the nodes in
the skeleton.
These can be used to reorder point data to match the order of nodes in the
skeleton.
See also: match_nodes_cached
"""
if isinstance(other_nodes, np.ndarray):
other_nodes = other_nodes.tolist()
if type(other_nodes) is not tuple:
other_nodes = [x.name if type(x) is Node else x for x in other_nodes]
skeleton_inds, other_inds = match_nodes_cached(
tuple(self.node_names), tuple(other_nodes)
)
return list(skeleton_inds), list(other_inds)
matches(other, require_same_order=False)
¶
Check if this skeleton matches another skeleton's structure.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Skeleton
|
Another skeleton to compare with. |
required |
require_same_order
|
bool
|
If True, nodes must be in the same order. If False, only the node names and edges need to match. |
False
|
Returns:
| Type | Description |
|---|---|
bool
|
True if the skeletons match, False otherwise. |
Notes
Two skeletons match if they have the same nodes (by name) and edges. If require_same_order is True, the nodes must also be in the same order.
Source code in sleap_io/model/skeleton.py
def matches(self, other: "Skeleton", require_same_order: bool = False) -> bool:
"""Check if this skeleton matches another skeleton's structure.
Args:
other: Another skeleton to compare with.
require_same_order: If True, nodes must be in the same order.
If False, only the node names and edges need to match.
Returns:
True if the skeletons match, False otherwise.
Notes:
Two skeletons match if they have the same nodes (by name) and edges.
If require_same_order is True, the nodes must also be in the same order.
"""
# Check if we have the same number of nodes
if len(self.nodes) != len(other.nodes):
return False
# Check node names
if require_same_order:
if self.node_names != other.node_names:
return False
else:
if set(self.node_names) != set(other.node_names):
return False
# Check edges (considering node name mapping if order differs)
if len(self.edges) != len(other.edges):
return False
# Create edge sets for comparison
self_edge_set = {
(edge.source.name, edge.destination.name) for edge in self.edges
}
other_edge_set = {
(edge.source.name, edge.destination.name) for edge in other.edges
}
if self_edge_set != other_edge_set:
return False
# Check symmetries
if len(self.symmetries) != len(other.symmetries):
return False
self_sym_set = {
frozenset(node.name for node in sym.nodes) for sym in self.symmetries
}
other_sym_set = {
frozenset(node.name for node in sym.nodes) for sym in other.symmetries
}
return self_sym_set == other_sym_set
node_similarities(other)
¶
Calculate node overlap metrics with another skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Skeleton
|
Another skeleton to compare with. |
required |
Returns:
| Type | Description |
|---|---|
dict[str, float]
|
A dictionary with similarity metrics: - 'n_common': Number of nodes in common - 'n_self_only': Number of nodes only in this skeleton - 'n_other_only': Number of nodes only in the other skeleton - 'jaccard': Jaccard similarity (intersection/union) - 'dice': Dice coefficient (2*intersection/(n_self + n_other)) |
Source code in sleap_io/model/skeleton.py
def node_similarities(self, other: "Skeleton") -> dict[str, float]:
"""Calculate node overlap metrics with another skeleton.
Args:
other: Another skeleton to compare with.
Returns:
A dictionary with similarity metrics:
- 'n_common': Number of nodes in common
- 'n_self_only': Number of nodes only in this skeleton
- 'n_other_only': Number of nodes only in the other skeleton
- 'jaccard': Jaccard similarity (intersection/union)
- 'dice': Dice coefficient (2*intersection/(n_self + n_other))
"""
self_nodes = set(self.node_names)
other_nodes = set(other.node_names)
n_common = len(self_nodes & other_nodes)
n_self_only = len(self_nodes - other_nodes)
n_other_only = len(other_nodes - self_nodes)
n_union = len(self_nodes | other_nodes)
jaccard = n_common / n_union if n_union > 0 else 0
dice = (
2 * n_common / (len(self_nodes) + len(other_nodes))
if (len(self_nodes) + len(other_nodes)) > 0
else 0
)
return {
"n_common": n_common,
"n_self_only": n_self_only,
"n_other_only": n_other_only,
"jaccard": jaccard,
"dice": dice,
}
rebuild_cache(nodes=None)
¶
Rebuild the node name/index to Node map caches.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
nodes
|
list[Node] | None
|
A list of |
None
|
Notes
This function should be called when nodes or node list is mutated to update
the lookup caches for indexing nodes by name or Node object.
This is done automatically when nodes are added or removed from the skeleton using the convenience methods in this class.
This method only needs to be used when manually mutating nodes or the node list directly.
Source code in sleap_io/model/skeleton.py
def rebuild_cache(self, nodes: list[Node] | None = None):
"""Rebuild the node name/index to `Node` map caches.
Args:
nodes: A list of `Node` objects to update the cache with. If not provided,
the cache will be updated with the current nodes in the skeleton. If
nodes are provided, the cache will be updated with the provided nodes,
but the current nodes in the skeleton will not be updated. Default is
`None`.
Notes:
This function should be called when nodes or node list is mutated to update
the lookup caches for indexing nodes by name or `Node` object.
This is done automatically when nodes are added or removed from the skeleton
using the convenience methods in this class.
This method only needs to be used when manually mutating nodes or the node
list directly.
"""
if nodes is None:
nodes = self.nodes
self._name_to_node_cache = {node.name: node for node in nodes}
self._node_to_ind_cache = {node: i for i, node in enumerate(nodes)}
remove_node(node)
¶
Remove a single node from the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node
|
Union
|
The node to remove. Can be specified as a string name, integer index,
or |
required |
Notes
This method handles updating the lookup caches necessary for indexing nodes by name.
Any edges and symmetries that are connected to the removed node will also be removed.
Warning
This method does NOT update instances that use this skeleton to reflect changes.
It is recommended to use the Labels.remove_nodes() method which will
update all contained instances to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
Instance.update_skeleton() on each instance that uses this skeleton.
Source code in sleap_io/model/skeleton.py
def remove_node(self, node: NodeOrIndex):
"""Remove a single node from the skeleton.
Args:
node: The node to remove. Can be specified as a string name, integer index,
or `Node` object.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Any edges and symmetries that are connected to the removed node will also be
removed.
Warning:
**This method does NOT update instances** that use this skeleton to reflect
changes.
It is recommended to use the `Labels.remove_nodes()` method which will
update all contained instances to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`Instance.update_skeleton()` on each instance that uses this skeleton.
"""
self.remove_nodes([node])
remove_nodes(nodes)
¶
Remove nodes from the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
nodes
|
list[Union]
|
A list of node names, indices, or |
required |
Notes
This method handles updating the lookup caches necessary for indexing nodes by name.
Any edges and symmetries that are connected to the removed nodes will also be removed.
Warning
This method does NOT update instances that use this skeleton to reflect changes.
It is recommended to use the Labels.remove_nodes() method which will
update all contained to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
instance.update_nodes() on each instance that uses this skeleton.
Source code in sleap_io/model/skeleton.py
def remove_nodes(self, nodes: list[NodeOrIndex]):
"""Remove nodes from the skeleton.
Args:
nodes: A list of node names, indices, or `Node` objects to remove.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Any edges and symmetries that are connected to the removed nodes will also
be removed.
Warning:
**This method does NOT update instances** that use this skeleton to reflect
changes.
It is recommended to use the `Labels.remove_nodes()` method which will
update all contained to reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`instance.update_nodes()` on each instance that uses this skeleton.
"""
# Standardize input and make a pre-mutation copy before keys are changed.
rm_node_objs = [self.require_node(node, add_missing=False) for node in nodes]
# Remove nodes from the skeleton.
for node in rm_node_objs:
self.nodes.remove(node)
del self._name_to_node_cache[node.name]
# Remove edges connected to the removed nodes.
self.edges = [
edge
for edge in self.edges
if edge.source not in rm_node_objs and edge.destination not in rm_node_objs
]
# Remove symmetries connected to the removed nodes.
self.symmetries = [
symmetry
for symmetry in self.symmetries
if symmetry.nodes.isdisjoint(rm_node_objs)
]
# Update node index map.
self.rebuild_cache()
rename_node(old_name, new_name)
¶
Rename a single node in the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
old_name
|
Union
|
The name of the node to rename. Can also be specified as an
integer index or |
required |
new_name
|
str
|
The new name for the node. |
required |
Source code in sleap_io/model/skeleton.py
rename_nodes(name_map)
¶
Rename nodes in the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
name_map
|
dict[Union, str] | list[str]
|
A dictionary mapping old node names to new node names. Keys can be
specified as If a list of strings is provided of the same length as the current nodes, the nodes will be renamed to the names in the list in order. |
required |
Raises:
| Type | Description |
|---|---|
ValueError
|
If the new node names exist in the skeleton or if the old node names are not found in the skeleton. |
Notes
This method should always be used when renaming nodes in the skeleton as it handles updating the lookup caches necessary for indexing nodes by name.
After renaming, instances using this skeleton do NOT need to be updated as the nodes are stored by reference in the skeleton, so changes are reflected automatically.
Example
skel = Skeleton(["A", "B", "C"], edges=[("A", "B"), ("B", "C")]) skel.rename_nodes({"A": "X", "B": "Y", "C": "Z"}) skel.node_names ["X", "Y", "Z"] skel.rename_nodes(["a", "b", "c"]) skel.node_names ["a", "b", "c"]
Source code in sleap_io/model/skeleton.py
def rename_nodes(self, name_map: dict[NodeOrIndex, str] | list[str]):
"""Rename nodes in the skeleton.
Args:
name_map: A dictionary mapping old node names to new node names. Keys can be
specified as `Node` objects, integer indices, or string names. Values
must be specified as string names.
If a list of strings is provided of the same length as the current
nodes, the nodes will be renamed to the names in the list in order.
Raises:
ValueError: If the new node names exist in the skeleton or if the old node
names are not found in the skeleton.
Notes:
This method should always be used when renaming nodes in the skeleton as it
handles updating the lookup caches necessary for indexing nodes by name.
After renaming, instances using this skeleton **do NOT need to be updated**
as the nodes are stored by reference in the skeleton, so changes are
reflected automatically.
Example:
>>> skel = Skeleton(["A", "B", "C"], edges=[("A", "B"), ("B", "C")])
>>> skel.rename_nodes({"A": "X", "B": "Y", "C": "Z"})
>>> skel.node_names
["X", "Y", "Z"]
>>> skel.rename_nodes(["a", "b", "c"])
>>> skel.node_names
["a", "b", "c"]
"""
if type(name_map) is list:
if len(name_map) != len(self.nodes):
raise ValueError(
"List of new node names must be the same length as the current "
"nodes."
)
name_map = {node: name for node, name in zip(self.nodes, name_map)}
for old_name, new_name in name_map.items():
if type(old_name) is Node:
old_name = old_name.name
if type(old_name) is int:
old_name = self.nodes[old_name].name
if old_name not in self._name_to_node_cache:
raise ValueError(f"Node '{old_name}' not found in the skeleton.")
if new_name in self._name_to_node_cache:
raise ValueError(f"Node '{new_name}' already exists in the skeleton.")
node = self._name_to_node_cache[old_name]
node.name = new_name
self._name_to_node_cache[new_name] = node
del self._name_to_node_cache[old_name]
reorder_nodes(new_order)
¶
Reorder nodes in the skeleton.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
new_order
|
list[Union]
|
A list of node names, indices, or |
required |
Raises:
| Type | Description |
|---|---|
ValueError
|
If the new order of nodes is not the same length as the current nodes. |
Notes
This method handles updating the lookup caches necessary for indexing nodes by name.
Warning
After reordering, instances using this skeleton do not need to be updated as the nodes are stored by reference in the skeleton.
However, the order that points are stored in the instances will not be
updated to match the new order of the nodes in the skeleton. This should not
matter unless the ordering of the keys in the Instance.points dictionary
is used instead of relying on the skeleton node order.
To make sure these are aligned, it is recommended to use the
Labels.reorder_nodes() method which will update all contained instances to
reflect the changes made to the skeleton.
To manually update instances after this method is called, call
Instance.update_skeleton() on each instance that uses this skeleton.
Source code in sleap_io/model/skeleton.py
def reorder_nodes(self, new_order: list[NodeOrIndex]):
"""Reorder nodes in the skeleton.
Args:
new_order: A list of node names, indices, or `Node` objects specifying the
new order of the nodes.
Raises:
ValueError: If the new order of nodes is not the same length as the current
nodes.
Notes:
This method handles updating the lookup caches necessary for indexing nodes
by name.
Warning:
After reordering, instances using this skeleton do not need to be updated as
the nodes are stored by reference in the skeleton.
However, the order that points are stored in the instances will not be
updated to match the new order of the nodes in the skeleton. This should not
matter unless the ordering of the keys in the `Instance.points` dictionary
is used instead of relying on the skeleton node order.
To make sure these are aligned, it is recommended to use the
`Labels.reorder_nodes()` method which will update all contained instances to
reflect the changes made to the skeleton.
To manually update instances after this method is called, call
`Instance.update_skeleton()` on each instance that uses this skeleton.
"""
if len(new_order) != len(self.nodes):
raise ValueError(
"New order of nodes must be the same length as the current nodes."
)
new_nodes = [self.require_node(node, add_missing=False) for node in new_order]
self.nodes = new_nodes
require_node(node, add_missing=True)
¶
Return a Node object, handling indexing and adding missing nodes.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node
|
Union
|
A |
required |
add_missing
|
bool
|
If |
True
|
Returns:
| Type | Description |
|---|---|
Node
|
The |
Raises:
| Type | Description |
|---|---|
IndexError
|
If the node is not found in the skeleton and |
Source code in sleap_io/model/skeleton.py
def require_node(self, node: NodeOrIndex, add_missing: bool = True) -> Node:
"""Return a `Node` object, handling indexing and adding missing nodes.
Args:
node: A `Node` object, name or index.
add_missing: If `True`, missing nodes will be added to the skeleton. If
`False`, an error will be raised if the node is not found. Default is
`True`.
Returns:
The `Node` object.
Raises:
IndexError: If the node is not found in the skeleton and `add_missing` is
`False`.
"""
if node not in self:
if add_missing:
self.add_node(node)
else:
raise IndexError(f"Node '{node}' not found in the skeleton.")
if type(node) is Node:
return node
return self[node]
sleap_io.Node
¶
A landmark type within a Skeleton.
This typically corresponds to a unique landmark within a skeleton, such as the "left eye".
Attributes:
| Name | Type | Description |
|---|---|---|
name |
Descriptive label for the landmark. |
Methods:
| Name | Description |
|---|---|
__init__ |
Method generated by attrs for class Node. |
__repr__ |
Method generated by attrs for class Node. |
Source code in sleap_io/model/skeleton.py
__annotations__ = {'name': 'str'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = False
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=True, added_eq=False, added_ordering=False, hashability=<Hashability.LEAVE_ALONE: 'leave_alone'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'A landmark type within a `Skeleton`.\n\nThis typically corresponds to a unique landmark within a skeleton, such as the "left\neye".\n\nAttributes:\n name: Descriptive label for the landmark.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 18
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('name',)
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.skeleton'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('name', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ()
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
__init__(name)
¶
__repr__()
¶
Method generated by attrs for class Node.
Source code in sleap_io/model/skeleton.py
"""Data model for skeletons.
Skeletons are collections of nodes and edges which describe the landmarks associated
with a pose model. The edges represent the connections between them and may be used
differently depending on the underlying pose model.
"""
from __future__ import annotations
import re
import typing
from functools import lru_cache
import numpy as np
from attrs import define, field
sleap_io.Edge
¶
A connection between two Node objects within a Skeleton.
This is a directed edge, representing the ordering of Nodes in the Skeleton
tree.
Attributes:
| Name | Type | Description |
|---|---|---|
source |
The origin |
|
destination |
The destination |
Methods:
| Name | Description |
|---|---|
__eq__ |
Method generated by attrs for class Edge. |
__getitem__ |
Return the source |
__hash__ |
Method generated by attrs for class Edge. |
__init__ |
Method generated by attrs for class Edge. |
__repr__ |
Method generated by attrs for class Edge. |
Source code in sleap_io/model/skeleton.py
@define(frozen=True)
class Edge:
"""A connection between two `Node` objects within a `Skeleton`.
This is a directed edge, representing the ordering of `Node`s in the `Skeleton`
tree.
Attributes:
source: The origin `Node`.
destination: The destination `Node`.
"""
source: Node
destination: Node
def __getitem__(self, idx) -> Node:
"""Return the source `Node` (`idx` is 0) or destination `Node` (`idx` is 1)."""
if idx == 0:
return self.source
elif idx == 1:
return self.destination
else:
raise IndexError("Edge only has 2 nodes (source and destination).")
__annotations__ = {'source': 'Node', 'destination': 'Node'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=True, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=True, added_eq=True, added_ordering=False, hashability=<Hashability.HASHABLE: 'hashable'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=None, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'A connection between two `Node` objects within a `Skeleton`.\n\nThis is a directed edge, representing the ordering of `Node`s in the `Skeleton`\ntree.\n\nAttributes:\n source: The origin `Node`.\n destination: The destination `Node`.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 32
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('source', 'destination')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.skeleton'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('source', 'destination', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ()
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
__eq__(other)
¶
__getitem__(idx)
¶
Return the source Node (idx is 0) or destination Node (idx is 1).
Source code in sleap_io/model/skeleton.py
__hash__()
¶
__init__(source, destination)
¶
__repr__()
¶
Method generated by attrs for class Edge.
Source code in sleap_io/model/skeleton.py
"""Data model for skeletons.
Skeletons are collections of nodes and edges which describe the landmarks associated
with a pose model. The edges represent the connections between them and may be used
differently depending on the underlying pose model.
"""
from __future__ import annotations
import re
import typing
from functools import lru_cache
import numpy as np
from attrs import define, field
sleap_io.Symmetry
¶
A relationship between a pair of nodes denoting their left/right pairing.
Attributes:
| Name | Type | Description |
|---|---|---|
nodes |
A set of two |
Methods:
| Name | Description |
|---|---|
__eq__ |
Method generated by attrs for class Symmetry. |
__getitem__ |
Return the first node. |
__init__ |
Method generated by attrs for class Symmetry. |
__iter__ |
Iterate over the symmetric nodes. |
__repr__ |
Method generated by attrs for class Symmetry. |
__setattr__ |
Method generated by attrs for class Symmetry. |
Source code in sleap_io/model/skeleton.py
@define
class Symmetry:
"""A relationship between a pair of nodes denoting their left/right pairing.
Attributes:
nodes: A set of two `Node`s.
"""
nodes: set[Node] = field(converter=set, validator=lambda _, __, val: len(val) == 2)
def __iter__(self):
"""Iterate over the symmetric nodes."""
return iter(self.nodes)
def __getitem__(self, idx) -> Node:
"""Return the first node."""
for i, node in enumerate(self.nodes):
if i == idx:
return node
__annotations__ = {'nodes': 'set[Node]'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = True
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=True, added_eq=True, added_ordering=False, hashability=<Hashability.UNHASHABLE: 'unhashable'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'A relationship between a pair of nodes denoting their left/right pairing.\n\nAttributes:\n nodes: A set of two `Node`s.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 57
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('nodes',)
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.skeleton'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('nodes', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ()
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
__eq__(other)
¶
__getitem__(idx)
¶
__init__(nodes)
¶
__iter__()
¶
__repr__()
¶
Method generated by attrs for class Symmetry.
Source code in sleap_io/model/skeleton.py
"""Data model for skeletons.
Skeletons are collections of nodes and edges which describe the landmarks associated
with a pose model. The edges represent the connections between them and may be used
differently depending on the underlying pose model.
"""
from __future__ import annotations
import re
import typing
from functools import lru_cache
import numpy as np
from attrs import define, field
__setattr__(name, val)
¶
Method generated by attrs for class Symmetry.
sleap_io.Instance
¶
This class represents a ground truth instance such as an animal.
An Instance has a set of landmarks (points) that correspond to a Skeleton. Each
point is associated with a Node in the skeleton. The points are stored in a
structured numpy array with columns for x, y, visible, complete and name.
The Instance may also be associated with a Track which links multiple instances
together across frames or videos.
Attributes:
| Name | Type | Description |
|---|---|---|
points |
A numpy structured array with columns for xy, visible and complete. The
array should have shape |
|
skeleton |
The |
|
track |
An optional |
|
tracking_score |
The score associated with the |
|
identity |
An optional |
|
identity_score |
The score associated with the |
|
from_predicted |
The |
|
identity_embedding |
An optional |
|
category |
An optional |
|
category_score |
The score associated with the |
|
category_embedding |
An optional |
Methods:
| Name | Description |
|---|---|
__attrs_post_init__ |
Convert the points array after initialization. |
__getitem__ |
Return the point associated with a node. |
__init__ |
Method generated by attrs for class Instance. |
__len__ |
Return the number of points in the instance. |
__repr__ |
Return a readable representation of the instance. |
__setattr__ |
Method generated by attrs for class Instance. |
__setitem__ |
Set the point associated with a node. |
bounding_box |
Get the bounding box of visible points. |
empty |
Create an empty instance with no points. |
from_numpy |
Create an instance object from a numpy array. |
numpy |
Return the instance points as a |
overlaps_with |
Check if this instance overlaps with another based on bounding box IoU. |
replace_skeleton |
Replace the skeleton associated with the instance. |
same_identity_as |
Check if this instance has the same identity as another instance. |
same_pose_as |
Check if this instance has the same pose as another instance. |
to_bbox |
Create a bounding box from this instance. |
to_centroid |
Create a |
to_mask |
Rasterize this instance's ROI geometry into a segmentation mask. |
to_roi |
Create a region-of-interest geometry from this instance. |
update_skeleton |
Update or replace the skeleton associated with the instance. |
Source code in sleap_io/model/instance.py
@attrs.define(auto_attribs=True, slots=True, eq=False)
class Instance:
"""This class represents a ground truth instance such as an animal.
An `Instance` has a set of landmarks (points) that correspond to a `Skeleton`. Each
point is associated with a `Node` in the skeleton. The points are stored in a
structured numpy array with columns for x, y, visible, complete and name.
The `Instance` may also be associated with a `Track` which links multiple instances
together across frames or videos.
Attributes:
points: A numpy structured array with columns for xy, visible and complete. The
array should have shape `(n_nodes,)`. This representation is useful for
performance efficiency when working with large datasets.
skeleton: The `Skeleton` that describes the `Node`s and `Edge`s associated with
this instance.
track: An optional `Track` associated with a unique animal/object across frames
or videos.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity assignment.
This is `None` if the instance is not associated with a track or if the
track was assigned manually.
identity: An optional `Identity` representing the global, ground-truth animal
this instance belongs to (persistent across videos/sessions). Unlike
`track` (an ephemeral, video-local tracklet), `Identity` is the cross-file
re-identification key. `None` if no global identity is assigned.
identity_score: The score associated with the `identity` assignment (e.g. the
cosine similarity to a re-ID gallery prototype). This is `None` if the
instance has no identity or the identity was assigned manually. Kept
separate from `tracking_score` (short-term tracklet vs long-term identity).
from_predicted: The `PredictedInstance` (if any) that this instance was
initialized from. This is used with human-in-the-loop workflows.
identity_embedding: An optional `Embedding` describing this instance's
appearance for re-identification (e.g. a vector produced by a re-ID
model). ``None`` by default.
category: An optional `Category` representing the *class* this instance
belongs to (e.g. ``"female_fly"``, ``"fur_shaved"``), typically
assigned by classification or re-ID. Mirrors `identity` but groups by
class rather than individual. `None` if no category is assigned.
category_score: The score associated with the `category` assignment (e.g.
the classifier confidence). `None` if the instance has no category or
the category was assigned manually.
category_embedding: An optional `Embedding` describing this instance's
appearance for classification (the vector the `category` was
classified from). ``None`` by default.
"""
points: PointsArray = attrs.field(eq=attrs.cmp_using(eq=np.array_equal))
skeleton: Skeleton
track: Track | None = None
tracking_score: float | None = None
identity: Identity | None = None
identity_score: float | None = None
category: Category | None = attrs.field(default=None, converter=to_category)
category_score: float | None = None
from_predicted: "PredictedInstance | None" = None
identity_embedding: Embedding | None = attrs.field(default=None, repr=False)
category_embedding: Embedding | None = attrs.field(default=None, repr=False)
@classmethod
def empty(
cls,
skeleton: Skeleton,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "Instance":
"""Create an empty instance with no points.
Args:
skeleton: The `Skeleton` that this `Instance` is associated with.
track: An optional `Track` associated with a unique animal/object across
frames or videos.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity
assignment. This is `None` if the instance is not associated with a
track or if the track was assigned manually.
identity: An optional global `Identity` for this instance.
identity_score: The score associated with the `identity` assignment.
category: An optional `Category` (class) for this instance.
category_score: The score associated with the `category` assignment.
identity_embedding: An optional re-ID `Embedding` for this instance.
category_embedding: An optional classification `Embedding` for this
instance.
from_predicted: The `PredictedInstance` (if any) that this instance was
initialized from. This is used with human-in-the-loop workflows.
Returns:
An `Instance` with an empty numpy array of shape `(n_nodes,)`.
"""
points = PointsArray.empty(len(skeleton))
points["name"] = skeleton.node_names
return cls(
points=points,
skeleton=skeleton,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
@classmethod
def _convert_points(
cls, points_data: np.ndarray | dict | list, skeleton: Skeleton
) -> PointsArray:
"""Convert points to a structured numpy array if needed."""
if isinstance(points_data, dict):
return PointsArray.from_dict(points_data, skeleton)
elif isinstance(points_data, (list, np.ndarray)):
if isinstance(points_data, list):
points_data = np.array(points_data)
points = PointsArray.from_array(points_data)
points["name"] = skeleton.node_names
return points
else:
raise ValueError("points must be a numpy array or dictionary.")
@classmethod
def from_numpy(
cls,
points_data: np.ndarray,
skeleton: Skeleton,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "Instance":
"""Create an instance object from a numpy array.
Args:
points_data: A numpy array of shape `(n_nodes, D)` corresponding to the
points of the skeleton. Values of `np.nan` indicate "missing" nodes and
will be reflected in the "visible" field.
If `D == 2`, the array should have columns for x and y.
If `D == 3`, the array should have columns for x, y and visible.
If `D == 4`, the array should have columns for x, y, visible and
complete.
If this is provided as a structured array, it will be used without copy
if it has the correct dtype. Otherwise, a new structured array will be
created reusing the provided data.
skeleton: The `Skeleton` that this `Instance` is associated with. It should
have `n_nodes` nodes.
track: An optional `Track` associated with a unique animal/object across
frames or videos.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity
assignment. This is `None` if the instance is not associated with a
track or if the track was assigned manually.
identity: An optional global `Identity` for this instance.
identity_score: The score associated with the `identity` assignment.
category: An optional `Category` (class) for this instance.
category_score: The score associated with the `category` assignment.
identity_embedding: An optional re-ID `Embedding` for this instance.
category_embedding: An optional classification `Embedding` for this
instance.
from_predicted: The `PredictedInstance` (if any) that this instance was
initialized from. This is used with human-in-the-loop workflows.
Returns:
An `Instance` object with the specified points.
"""
return cls(
points=points_data,
skeleton=skeleton,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
def __attrs_post_init__(self):
"""Convert the points array after initialization."""
if not isinstance(self.points, PointsArray):
self.points = self._convert_points(self.points, self.skeleton)
# Ensure points have node names
if "name" in self.points.dtype.names and not all(self.points["name"]):
self.points["name"] = self.skeleton.node_names
def numpy(
self,
invisible_as_nan: bool = True,
) -> np.ndarray:
"""Return the instance points as a `(n_nodes, 2)` numpy array.
Args:
invisible_as_nan: If `True` (the default), points that are not visible will
be set to `np.nan`. If `False`, they will be whatever the stored value
of `Instance.points["xy"]` is.
Returns:
A numpy array of shape `(n_nodes, 2)` corresponding to the points of the
skeleton. Values of `np.nan` indicate "missing" nodes.
Notes:
This will always return a copy of the array.
If you need to avoid making a copy, just access the `Instance.points["xy"]`
attribute directly. This will not replace invisible points with `np.nan`.
"""
if invisible_as_nan:
return np.where(
self.points["visible"].reshape(-1, 1), self.points["xy"], np.nan
)
else:
return self.points["xy"].copy()
@property
def centroid_xy(self) -> tuple[float, float] | None:
"""Mean of visible point coordinates as ``(x, y)``, or ``None``.
Returns:
A tuple ``(x, y)`` representing the center of mass of all visible
points, or ``None`` if no points are visible.
"""
pts = self.numpy(invisible_as_nan=True)
visible = ~np.isnan(pts[:, 0])
if not visible.any():
return None
return float(pts[visible, 0].mean()), float(pts[visible, 1].mean())
def to_centroid(
self,
method: str = "center_of_mass",
node: int | str | None = None,
fallback: str | None = None,
error_on_empty: bool = False,
**kwargs,
) -> "Centroid":
"""Create a ``Centroid`` from this instance.
Delegates to ``Centroid.from_pose()``. A ``PredictedInstance`` yields a
``PredictedCentroid`` carrying its ``score``; any other instance yields a
``UserCentroid``. Metadata (``track``, ``tracking_score``, ``identity``,
``identity_score``, ``identity_embedding``, ``category``,
``category_score``, ``category_embedding``, ``instance=self``) is
propagated.
Args:
method: Computation method (``"center_of_mass"``, ``"bbox_center"``,
``"geometric_median"``, or ``"anchor"``).
node: Node specification for the ``"anchor"`` method. Can be a node
name (str) or index (int).
fallback: For the ``"anchor"`` method, a non-anchor method to fall
back to when the anchor node is occluded.
error_on_empty: If ``True``, raise ``ValueError`` when there are no
visible points instead of returning a degenerate (NaN) centroid.
**kwargs: Additional keyword arguments passed to the centroid
constructor.
Returns:
A ``UserCentroid`` or ``PredictedCentroid`` depending on the
instance type.
Raises:
ValueError: For an unknown ``method``, a missing ``node`` for the
``"anchor"`` method, an invalid ``node`` type, or (when
``error_on_empty`` is ``True``) when there are no visible points.
"""
from sleap_io.model.centroid import Centroid
return Centroid.from_pose(
self,
method=method,
node=node,
fallback=fallback,
error_on_empty=error_on_empty,
**kwargs,
)
def to_bbox(
self,
mode: str = "tight",
size: float | tuple[float, float] | None = None,
padding: float | tuple[float, float] = 0.0,
node: int | str | None = None,
center_method: str = "center_of_mass",
rotated: bool = False,
error_on_empty: bool = False,
) -> "BoundingBox":
"""Create a bounding box from this instance.
A ``PredictedInstance`` yields a ``PredictedBoundingBox`` carrying its
``score``; any other instance yields a ``UserBoundingBox``. Metadata
(``track``, ``tracking_score``, ``identity``, ``identity_score``,
``identity_embedding``, ``category``, ``category_score``,
``category_embedding``, ``instance=self``) is propagated.
Args:
mode: ``"tight"`` to fit the visible points, or ``"centered"`` to
build a fixed-``size`` box centered on a computed centroid.
size: Box size for ``mode="centered"``. A scalar yields a square box;
a ``(w, h)`` tuple sets width and height independently. Required
for ``mode="centered"``.
padding: Amount to inflate the box outward. Scalar applies to both
axes; a ``(px, py)`` tuple applies per-axis. Negative values
shrink the box.
node: Node specification passed to the centroid computation for
``mode="centered"`` with ``center_method="anchor"``.
center_method: Centroid method used to locate the box center for
``mode="centered"`` (see :meth:`to_centroid`).
rotated: For ``mode="tight"``, if ``True`` fit a minimum-area oriented
box from the convex hull of visible points; otherwise fit an
axis-aligned box.
error_on_empty: If ``True``, raise ``ValueError`` when there are no
visible points instead of returning a degenerate (NaN) box.
Returns:
A ``BoundingBox`` enclosing the instance (or NaN corners if empty).
Raises:
ValueError: For an unknown ``mode``, a missing ``size`` for
``mode="centered"``, or (when ``error_on_empty`` is ``True``)
when there are no visible points.
"""
from sleap_io.model.bbox import PredictedBoundingBox, UserBoundingBox
from sleap_io.model.roi import (
_apply_padding,
_geometry_to_bbox_coords,
_pose_to_geometry,
)
nan = float("nan")
angle = 0.0
if mode == "tight":
pts = self.numpy(invisible_as_nan=True)
visible = ~np.isnan(pts[:, 0])
if not visible.any():
if error_on_empty:
raise ValueError("No visible points to compute bounding box.")
x1 = y1 = x2 = y2 = nan
elif rotated:
hull = _pose_to_geometry(
pts, self.skeleton.edge_inds, method="convex_hull"
)
x1, y1, x2, y2, angle = _geometry_to_bbox_coords(hull, rotated=True)
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
else:
vis = pts[visible]
x1 = float(vis[:, 0].min())
y1 = float(vis[:, 1].min())
x2 = float(vis[:, 0].max())
y2 = float(vis[:, 1].max())
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
elif mode == "centered":
if size is None:
raise ValueError("'size' is required for mode='centered'.")
centroid = self.to_centroid(
method=center_method, node=node, error_on_empty=error_on_empty
)
if centroid.is_empty:
x1 = y1 = x2 = y2 = nan
else:
cx, cy = centroid.xy
if isinstance(size, (tuple, list)):
w, h = size
else:
w = h = size
x1 = cx - w / 2
y1 = cy - h / 2
x2 = cx + w / 2
y2 = cy + h / 2
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
else:
raise ValueError(f"Unknown mode {mode!r}. Expected 'tight' or 'centered'.")
kwargs = dict(
x1=x1,
y1=y1,
x2=x2,
y2=y2,
angle=angle,
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
identity_embedding=self.identity_embedding,
category=self.category,
category_score=self.category_score,
category_embedding=self.category_embedding,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedBoundingBox(score=self.score, **kwargs)
return UserBoundingBox(**kwargs)
def to_roi(
self,
method: str = "shapes",
node_radius: float = 0.0,
edge_radius: float = 0.0,
radius: float = 0.0,
quad_segs: int = 8,
error_on_empty: bool = False,
) -> "ROI":
"""Create a region-of-interest geometry from this instance.
A ``PredictedInstance`` yields a ``PredictedROI`` carrying its ``score``;
any other instance yields a ``UserROI``. Metadata (``track``,
``tracking_score``, ``identity``, ``identity_score``,
``identity_embedding``, ``category``, ``category_score``,
``category_embedding``, ``instance=self``) is propagated.
Args:
method: ``"shapes"`` to union buffered node points and/or edge
segments, or ``"convex_hull"`` to take the convex hull of the
visible points.
node_radius: Buffer radius around each visible node (``"shapes"``
only).
edge_radius: Buffer radius around each fully-visible edge segment
(``"shapes"`` only).
radius: Optional buffer applied to the convex hull
(``"convex_hull"`` only).
quad_segs: Number of segments used to approximate a quarter circle
when buffering.
error_on_empty: If ``True``, raise ``ValueError`` when the resulting
geometry is empty instead of returning an empty-geometry ROI.
Returns:
A ``ROI`` whose geometry encloses the instance (an empty ``Polygon``
if there are no visible points).
Raises:
ValueError: If ``method="shapes"`` with both ``node_radius`` and
``edge_radius`` equal to 0 (a misconfiguration, always raised),
for an unknown ``method``, or (when ``error_on_empty`` is
``True``) when the resulting geometry is empty.
"""
from sleap_io.model.roi import PredictedROI, UserROI, _pose_to_geometry
# Misconfiguration: raise before the empty-points check so that an empty
# instance still surfaces the error.
if method == "shapes" and node_radius == 0 and edge_radius == 0:
raise ValueError(
"method='shapes' requires at least one of node_radius or "
"edge_radius to be > 0."
)
geom = _pose_to_geometry(
self.numpy(invisible_as_nan=True),
self.skeleton.edge_inds,
method=method,
node_radius=node_radius,
edge_radius=edge_radius,
radius=radius,
quad_segs=quad_segs,
)
if geom.is_empty and error_on_empty:
raise ValueError("No visible points to compute ROI geometry.")
kwargs = dict(
geometry=geom,
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
identity_embedding=self.identity_embedding,
category=self.category,
category_score=self.category_score,
category_embedding=self.category_embedding,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedROI(score=self.score, **kwargs)
return UserROI(**kwargs)
def to_mask(self, height: int, width: int, **roi_kwargs) -> "SegmentationMask":
"""Rasterize this instance's ROI geometry into a segmentation mask.
Equivalent to ``self.to_roi(**roi_kwargs).to_mask(height, width)``,
except that a zero-area hull (``method="convex_hull"`` over fewer than
three visible points yields a ``Point`` or ``LineString``) rasterizes to
an all-background mask here instead of raising. A ``PredictedInstance``
yields a ``PredictedSegmentationMask`` carrying its ``score``; any other
instance yields a ``UserSegmentationMask``. Metadata is propagated.
Args:
height: Height of the output mask in pixels.
width: Width of the output mask in pixels.
**roi_kwargs: Keyword arguments forwarded to :meth:`to_roi` (e.g.
``method``, ``node_radius``, ``edge_radius``, ``radius``,
``quad_segs``, ``error_on_empty``).
Returns:
A ``SegmentationMask`` with the rasterized geometry (all background
if the geometry is empty or has zero area).
Raises:
ValueError: Propagated from :meth:`to_roi` for a ``"shapes"``
misconfiguration, an unknown method, or (when
``error_on_empty`` is ``True``) an empty geometry.
"""
from shapely.geometry import MultiPolygon, Polygon
error_on_empty = roi_kwargs.pop("error_on_empty", False)
roi = self.to_roi(error_on_empty=error_on_empty, **roi_kwargs)
# A non-empty but non-fillable geometry (e.g. convex_hull of <3 visible
# points -> Point/LineString) has zero area; rasterize it as all
# background rather than letting _rasterize_geometry raise a TypeError.
rasterizable = isinstance(roi.geometry, (Polygon, MultiPolygon))
if roi.geometry.is_empty or not rasterizable:
from sleap_io.model.mask import (
PredictedSegmentationMask,
UserSegmentationMask,
)
empty = np.zeros((height, width), dtype=bool)
kwargs = dict(
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
category=self.category,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedSegmentationMask.from_numpy(
empty, score=self.score, **kwargs
)
return UserSegmentationMask.from_numpy(empty, **kwargs)
return roi.to_mask(height, width)
def __getitem__(self, node: int | str | Node) -> np.ndarray:
"""Return the point associated with a node."""
if type(node) is not int:
node = self.skeleton.index(node)
return self.points[node]
def __setitem__(self, node: int | str | Node, value):
"""Set the point associated with a node.
Args:
node: The node to set the point for. Can be an integer index, string name,
or Node object.
value: A tuple or array-like of length 2 containing (x, y) coordinates.
Notes:
This sets the point coordinates and marks the point as visible.
"""
if type(node) is not int:
node = self.skeleton.index(node)
if len(value) < 2:
raise ValueError("Value must have at least 2 elements (x, y)")
self.points[node]["xy"] = value[:2]
self.points[node]["visible"] = True
def __len__(self) -> int:
"""Return the number of points in the instance."""
return len(self.points)
def __repr__(self) -> str:
"""Return a readable representation of the instance."""
pts = self.numpy().tolist()
track = f'"{self.track.name}"' if self.track is not None else self.track
return f"Instance(points={pts}, track={track})"
@property
def n_visible(self) -> int:
"""Return the number of visible points in the instance."""
return sum(self.points["visible"])
@property
def is_empty(self) -> bool:
"""Return `True` if no points are visible on the instance."""
return ~(self.points["visible"].any())
def update_skeleton(self, names_only: bool = False):
"""Update or replace the skeleton associated with the instance.
Args:
names_only: If `True`, only update the node names in the points array. If
`False`, the points array will be updated to match the new skeleton.
"""
if names_only:
# Update the node names.
self.points["name"] = self.skeleton.node_names
return
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(self.points["name"])
# Update the points.
new_points = PointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
new_points["name"] = self.skeleton.node_names
self.points = new_points
def replace_skeleton(
self,
new_skeleton: Skeleton,
node_names_map: dict[str, str] | None = None,
):
"""Replace the skeleton associated with the instance.
Args:
new_skeleton: The new `Skeleton` to associate with the instance.
node_names_map: Dictionary mapping nodes in the old skeleton to nodes in the
new skeleton. Keys and values should be specified as lists of strings.
If not provided, only nodes with identical names will be mapped. Points
associated with unmapped nodes will be removed.
Notes:
This method will update the `Instance.skeleton` attribute and the
`Instance.points` attribute in place (a copy is made of the points array).
It is recommended to use `Labels.replace_skeleton` instead of this method if
more flexible node mapping is required.
"""
# Update skeleton object.
# old_skeleton = self.skeleton
self.skeleton = new_skeleton
# Get node names with replacements from node map if possible.
# old_node_names = old_skeleton.node_names
old_node_names = self.points["name"].tolist()
if node_names_map is not None:
old_node_names = [node_names_map.get(node, node) for node in old_node_names]
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(old_node_names)
# old_node_inds = np.array(old_node_inds).reshape(-1, 1)
# new_node_inds = np.array(new_node_inds).reshape(-1, 1)
# Update the points.
new_points = PointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
self.points = new_points
self.points["name"] = self.skeleton.node_names
def same_pose_as(self, other: "Instance", tolerance: float = None) -> bool:
"""Check if this instance has the same pose as another instance.
Args:
other: Another instance to compare with.
tolerance: Maximum distance (in pixels) between corresponding points
for them to be considered the same. If None (default), uses exact
comparison including proper NaN handling.
Returns:
True if the instances have the same pose within tolerance, False otherwise.
Notes:
Two instances are considered to have the same pose if:
- They have the same skeleton structure
- When tolerance is None: All coordinates match exactly (including NaN)
- When tolerance is specified: All visible points are within tolerance
distance and NaN patterns match exactly
"""
# Check skeleton compatibility
if not self.skeleton.matches(other.skeleton):
return False
if tolerance is None:
# Exact comparison using numpy arrays with proper NaN handling
return np.array_equal(self.numpy(), other.numpy(), equal_nan=True)
else:
# Tolerance-based comparison with proper NaN handling
self_array = self.numpy()
other_array = other.numpy()
# First, check if NaN patterns match exactly
self_nan_mask = np.isnan(self_array)
other_nan_mask = np.isnan(other_array)
if not np.array_equal(self_nan_mask, other_nan_mask):
return False
# Get mask for non-NaN values
non_nan_mask = ~self_nan_mask
# If all values are NaN, they're considered equal
if not non_nan_mask.any():
return True
# Calculate distances only for non-NaN points
self_pts = self_array[non_nan_mask]
other_pts = other_array[non_nan_mask]
# Reshape to handle the coordinate pairs properly
self_pts = self_pts.reshape(-1, 2)
other_pts = other_pts.reshape(-1, 2)
distances = np.linalg.norm(self_pts - other_pts, axis=1)
return np.all(distances <= tolerance)
def same_identity_as(self, other: "Instance") -> bool:
"""Check if this instance has the same identity as another instance.
Args:
other: Another instance to compare with.
Returns:
True if both instances share the same identity, False otherwise.
Notes:
Global `Identity` takes precedence: if both instances carry an
`Identity`, they match when their `name`s match (which survives
serialization and cross-file merges). Otherwise this falls back to
the ephemeral `Track`, where instances match only when they share the
same `Track` object (by object identity, not just by name).
"""
if self.identity is not None and other.identity is not None:
return self.identity.matches(other.identity, method="name")
if self.track is None or other.track is None:
return False
return self.track is other.track
def overlaps_with(self, other: "Instance", iou_threshold: float = 0.5) -> bool:
"""Check if this instance overlaps with another based on bounding box IoU.
Args:
other: Another instance to compare with.
iou_threshold: Minimum IoU (Intersection over Union) value to consider
the instances as overlapping.
Returns:
True if the instances overlap above the threshold, False otherwise.
Notes:
Overlap is computed using the bounding boxes of visible points.
If either instance has no visible points, they don't overlap.
"""
# Get visible points for both instances
self_visible = self.points["visible"]
other_visible = other.points["visible"]
if not self_visible.any() or not other_visible.any():
return False
# Calculate bounding boxes
self_pts = self.points["xy"][self_visible]
other_pts = other.points["xy"][other_visible]
self_bbox = np.array(
[
[np.min(self_pts[:, 0]), np.min(self_pts[:, 1])], # min x, y
[np.max(self_pts[:, 0]), np.max(self_pts[:, 1])], # max x, y
]
)
other_bbox = np.array(
[
[np.min(other_pts[:, 0]), np.min(other_pts[:, 1])],
[np.max(other_pts[:, 0]), np.max(other_pts[:, 1])],
]
)
# Calculate intersection
intersection_min = np.maximum(self_bbox[0], other_bbox[0])
intersection_max = np.minimum(self_bbox[1], other_bbox[1])
if np.any(intersection_min >= intersection_max):
# No intersection
return False
intersection_area = np.prod(intersection_max - intersection_min)
# Calculate union
self_area = np.prod(self_bbox[1] - self_bbox[0])
other_area = np.prod(other_bbox[1] - other_bbox[0])
union_area = self_area + other_area - intersection_area
# Calculate IoU
iou = intersection_area / union_area if union_area > 0 else 0
return iou >= iou_threshold
def bounding_box(self) -> np.ndarray | None:
"""Get the bounding box of visible points.
Returns:
A numpy array of shape (2, 2) with [[min_x, min_y], [max_x, max_y]],
or None if there are no visible points.
"""
visible = self.points["visible"]
if not visible.any():
return None
pts = self.points["xy"][visible]
return np.array(
[
[np.min(pts[:, 0]), np.min(pts[:, 1])],
[np.max(pts[:, 0]), np.max(pts[:, 1])],
]
)
__annotations__ = {'points': 'PointsArray', 'skeleton': 'Skeleton', 'track': 'Track | None', 'tracking_score': 'float | None', 'identity': 'Identity | None', 'identity_score': 'float | None', 'category': 'Category | None', 'category_score': 'float | None', 'from_predicted': "'PredictedInstance | None'", 'identity_embedding': 'Embedding | None', 'category_embedding': 'Embedding | None'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = True
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=False, added_eq=False, added_ordering=False, hashability=<Hashability.LEAVE_ALONE: 'leave_alone'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'This class represents a ground truth instance such as an animal.\n\nAn `Instance` has a set of landmarks (points) that correspond to a `Skeleton`. Each\npoint is associated with a `Node` in the skeleton. The points are stored in a\nstructured numpy array with columns for x, y, visible, complete and name.\n\nThe `Instance` may also be associated with a `Track` which links multiple instances\ntogether across frames or videos.\n\nAttributes:\n points: A numpy structured array with columns for xy, visible and complete. The\n array should have shape `(n_nodes,)`. This representation is useful for\n performance efficiency when working with large datasets.\n skeleton: The `Skeleton` that describes the `Node`s and `Edge`s associated with\n this instance.\n track: An optional `Track` associated with a unique animal/object across frames\n or videos.\n tracking_score: The score associated with the `Track` assignment. This is\n typically the value from the score matrix used in an identity assignment.\n This is `None` if the instance is not associated with a track or if the\n track was assigned manually.\n identity: An optional `Identity` representing the global, ground-truth animal\n this instance belongs to (persistent across videos/sessions). Unlike\n `track` (an ephemeral, video-local tracklet), `Identity` is the cross-file\n re-identification key. `None` if no global identity is assigned.\n identity_score: The score associated with the `identity` assignment (e.g. the\n cosine similarity to a re-ID gallery prototype). This is `None` if the\n instance has no identity or the identity was assigned manually. Kept\n separate from `tracking_score` (short-term tracklet vs long-term identity).\n from_predicted: The `PredictedInstance` (if any) that this instance was\n initialized from. This is used with human-in-the-loop workflows.\n identity_embedding: An optional `Embedding` describing this instance\'s\n appearance for re-identification (e.g. a vector produced by a re-ID\n model). ``None`` by default.\n category: An optional `Category` representing the *class* this instance\n belongs to (e.g. ``"female_fly"``, ``"fur_shaved"``), typically\n assigned by classification or re-ID. Mirrors `identity` but groups by\n class rather than individual. `None` if no category is assigned.\n category_score: The score associated with the `category` assignment (e.g.\n the classifier confidence). `None` if the instance has no category or\n the category was assigned manually.\n category_embedding: An optional `Embedding` describing this instance\'s\n appearance for classification (the vector the `category` was\n classified from). ``None`` by default.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 397
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('points', 'skeleton', 'track', 'tracking_score', 'identity', 'identity_score', 'category', 'category_score', 'from_predicted', 'identity_embedding', 'category_embedding')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.instance'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('points', 'skeleton', 'track', 'tracking_score', 'identity', 'identity_score', 'category', 'category_score', 'from_predicted', 'identity_embedding', 'category_embedding', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ('points', 'skeleton')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
centroid_xy
property
¶
Mean of visible point coordinates as (x, y), or None.
Returns:
| Type | Description |
|---|---|
|
A tuple |
is_empty
property
¶
Return True if no points are visible on the instance.
n_visible
property
¶
Return the number of visible points in the instance.
__attrs_post_init__()
¶
Convert the points array after initialization.
Source code in sleap_io/model/instance.py
def __attrs_post_init__(self):
"""Convert the points array after initialization."""
if not isinstance(self.points, PointsArray):
self.points = self._convert_points(self.points, self.skeleton)
# Ensure points have node names
if "name" in self.points.dtype.names and not all(self.points["name"]):
self.points["name"] = self.skeleton.node_names
__getitem__(node)
¶
__init__(points, skeleton, track=None, tracking_score=None, identity=None, identity_score=None, category=None, category_score=None, from_predicted=None, identity_embedding=None, category_embedding=None)
¶
Method generated by attrs for class Instance.
Source code in sleap_io/model/instance.py
"""Data structures for data associated with a single instance such as an animal.
The `Instance` class is a SLEAP data structure that contains a collection of points that
correspond to landmarks within a `Skeleton`.
`PredictedInstance` additionally contains metadata associated with how the instance was
estimated, such as confidence scores.
"""
from __future__ import annotations
from typing import TYPE_CHECKING
import attrs
__len__()
¶
__repr__()
¶
Return a readable representation of the instance.
__setattr__(name, val)
¶
Method generated by attrs for class Instance.
Source code in sleap_io/model/instance.py
__setitem__(node, value)
¶
Set the point associated with a node.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node
|
int | str | Node
|
The node to set the point for. Can be an integer index, string name, or Node object. |
required |
value
|
A tuple or array-like of length 2 containing (x, y) coordinates. |
required |
Notes
This sets the point coordinates and marks the point as visible.
Source code in sleap_io/model/instance.py
def __setitem__(self, node: int | str | Node, value):
"""Set the point associated with a node.
Args:
node: The node to set the point for. Can be an integer index, string name,
or Node object.
value: A tuple or array-like of length 2 containing (x, y) coordinates.
Notes:
This sets the point coordinates and marks the point as visible.
"""
if type(node) is not int:
node = self.skeleton.index(node)
if len(value) < 2:
raise ValueError("Value must have at least 2 elements (x, y)")
self.points[node]["xy"] = value[:2]
self.points[node]["visible"] = True
bounding_box()
¶
Get the bounding box of visible points.
Returns:
| Type | Description |
|---|---|
ndarray | None
|
A numpy array of shape (2, 2) with [[min_x, min_y], [max_x, max_y]], or None if there are no visible points. |
Source code in sleap_io/model/instance.py
def bounding_box(self) -> np.ndarray | None:
"""Get the bounding box of visible points.
Returns:
A numpy array of shape (2, 2) with [[min_x, min_y], [max_x, max_y]],
or None if there are no visible points.
"""
visible = self.points["visible"]
if not visible.any():
return None
pts = self.points["xy"][visible]
return np.array(
[
[np.min(pts[:, 0]), np.min(pts[:, 1])],
[np.max(pts[:, 0]), np.max(pts[:, 1])],
]
)
empty(skeleton, track=None, tracking_score=None, identity=None, identity_score=None, category=None, category_score=None, identity_embedding=None, category_embedding=None, from_predicted=None)
classmethod
¶
Create an empty instance with no points.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
skeleton
|
Skeleton
|
The |
required |
track
|
Track | None
|
An optional |
None
|
tracking_score
|
float | None
|
The score associated with the |
None
|
identity
|
Identity | None
|
An optional global |
None
|
identity_score
|
float | None
|
The score associated with the |
None
|
category
|
Category | None
|
An optional |
None
|
category_score
|
float | None
|
The score associated with the |
None
|
identity_embedding
|
Embedding | None
|
An optional re-ID |
None
|
category_embedding
|
Embedding | None
|
An optional classification |
None
|
from_predicted
|
PredictedInstance | None
|
The |
None
|
Returns:
| Type | Description |
|---|---|
Instance
|
An |
Source code in sleap_io/model/instance.py
@classmethod
def empty(
cls,
skeleton: Skeleton,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "Instance":
"""Create an empty instance with no points.
Args:
skeleton: The `Skeleton` that this `Instance` is associated with.
track: An optional `Track` associated with a unique animal/object across
frames or videos.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity
assignment. This is `None` if the instance is not associated with a
track or if the track was assigned manually.
identity: An optional global `Identity` for this instance.
identity_score: The score associated with the `identity` assignment.
category: An optional `Category` (class) for this instance.
category_score: The score associated with the `category` assignment.
identity_embedding: An optional re-ID `Embedding` for this instance.
category_embedding: An optional classification `Embedding` for this
instance.
from_predicted: The `PredictedInstance` (if any) that this instance was
initialized from. This is used with human-in-the-loop workflows.
Returns:
An `Instance` with an empty numpy array of shape `(n_nodes,)`.
"""
points = PointsArray.empty(len(skeleton))
points["name"] = skeleton.node_names
return cls(
points=points,
skeleton=skeleton,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
from_numpy(points_data, skeleton, track=None, tracking_score=None, identity=None, identity_score=None, category=None, category_score=None, identity_embedding=None, category_embedding=None, from_predicted=None)
classmethod
¶
Create an instance object from a numpy array.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
points_data
|
ndarray
|
A numpy array of shape If If this is provided as a structured array, it will be used without copy if it has the correct dtype. Otherwise, a new structured array will be created reusing the provided data. |
required |
skeleton
|
Skeleton
|
The |
required |
track
|
Track | None
|
An optional |
None
|
tracking_score
|
float | None
|
The score associated with the |
None
|
identity
|
Identity | None
|
An optional global |
None
|
identity_score
|
float | None
|
The score associated with the |
None
|
category
|
Category | None
|
An optional |
None
|
category_score
|
float | None
|
The score associated with the |
None
|
identity_embedding
|
Embedding | None
|
An optional re-ID |
None
|
category_embedding
|
Embedding | None
|
An optional classification |
None
|
from_predicted
|
PredictedInstance | None
|
The |
None
|
Returns:
| Type | Description |
|---|---|
Instance
|
An |
Source code in sleap_io/model/instance.py
@classmethod
def from_numpy(
cls,
points_data: np.ndarray,
skeleton: Skeleton,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "Instance":
"""Create an instance object from a numpy array.
Args:
points_data: A numpy array of shape `(n_nodes, D)` corresponding to the
points of the skeleton. Values of `np.nan` indicate "missing" nodes and
will be reflected in the "visible" field.
If `D == 2`, the array should have columns for x and y.
If `D == 3`, the array should have columns for x, y and visible.
If `D == 4`, the array should have columns for x, y, visible and
complete.
If this is provided as a structured array, it will be used without copy
if it has the correct dtype. Otherwise, a new structured array will be
created reusing the provided data.
skeleton: The `Skeleton` that this `Instance` is associated with. It should
have `n_nodes` nodes.
track: An optional `Track` associated with a unique animal/object across
frames or videos.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity
assignment. This is `None` if the instance is not associated with a
track or if the track was assigned manually.
identity: An optional global `Identity` for this instance.
identity_score: The score associated with the `identity` assignment.
category: An optional `Category` (class) for this instance.
category_score: The score associated with the `category` assignment.
identity_embedding: An optional re-ID `Embedding` for this instance.
category_embedding: An optional classification `Embedding` for this
instance.
from_predicted: The `PredictedInstance` (if any) that this instance was
initialized from. This is used with human-in-the-loop workflows.
Returns:
An `Instance` object with the specified points.
"""
return cls(
points=points_data,
skeleton=skeleton,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
numpy(invisible_as_nan=True)
¶
Return the instance points as a (n_nodes, 2) numpy array.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
invisible_as_nan
|
bool
|
If |
True
|
Returns:
| Type | Description |
|---|---|
ndarray
|
A numpy array of shape |
Notes
This will always return a copy of the array.
If you need to avoid making a copy, just access the Instance.points["xy"]
attribute directly. This will not replace invisible points with np.nan.
Source code in sleap_io/model/instance.py
def numpy(
self,
invisible_as_nan: bool = True,
) -> np.ndarray:
"""Return the instance points as a `(n_nodes, 2)` numpy array.
Args:
invisible_as_nan: If `True` (the default), points that are not visible will
be set to `np.nan`. If `False`, they will be whatever the stored value
of `Instance.points["xy"]` is.
Returns:
A numpy array of shape `(n_nodes, 2)` corresponding to the points of the
skeleton. Values of `np.nan` indicate "missing" nodes.
Notes:
This will always return a copy of the array.
If you need to avoid making a copy, just access the `Instance.points["xy"]`
attribute directly. This will not replace invisible points with `np.nan`.
"""
if invisible_as_nan:
return np.where(
self.points["visible"].reshape(-1, 1), self.points["xy"], np.nan
)
else:
return self.points["xy"].copy()
overlaps_with(other, iou_threshold=0.5)
¶
Check if this instance overlaps with another based on bounding box IoU.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Instance
|
Another instance to compare with. |
required |
iou_threshold
|
float
|
Minimum IoU (Intersection over Union) value to consider the instances as overlapping. |
0.5
|
Returns:
| Type | Description |
|---|---|
bool
|
True if the instances overlap above the threshold, False otherwise. |
Notes
Overlap is computed using the bounding boxes of visible points. If either instance has no visible points, they don't overlap.
Source code in sleap_io/model/instance.py
def overlaps_with(self, other: "Instance", iou_threshold: float = 0.5) -> bool:
"""Check if this instance overlaps with another based on bounding box IoU.
Args:
other: Another instance to compare with.
iou_threshold: Minimum IoU (Intersection over Union) value to consider
the instances as overlapping.
Returns:
True if the instances overlap above the threshold, False otherwise.
Notes:
Overlap is computed using the bounding boxes of visible points.
If either instance has no visible points, they don't overlap.
"""
# Get visible points for both instances
self_visible = self.points["visible"]
other_visible = other.points["visible"]
if not self_visible.any() or not other_visible.any():
return False
# Calculate bounding boxes
self_pts = self.points["xy"][self_visible]
other_pts = other.points["xy"][other_visible]
self_bbox = np.array(
[
[np.min(self_pts[:, 0]), np.min(self_pts[:, 1])], # min x, y
[np.max(self_pts[:, 0]), np.max(self_pts[:, 1])], # max x, y
]
)
other_bbox = np.array(
[
[np.min(other_pts[:, 0]), np.min(other_pts[:, 1])],
[np.max(other_pts[:, 0]), np.max(other_pts[:, 1])],
]
)
# Calculate intersection
intersection_min = np.maximum(self_bbox[0], other_bbox[0])
intersection_max = np.minimum(self_bbox[1], other_bbox[1])
if np.any(intersection_min >= intersection_max):
# No intersection
return False
intersection_area = np.prod(intersection_max - intersection_min)
# Calculate union
self_area = np.prod(self_bbox[1] - self_bbox[0])
other_area = np.prod(other_bbox[1] - other_bbox[0])
union_area = self_area + other_area - intersection_area
# Calculate IoU
iou = intersection_area / union_area if union_area > 0 else 0
return iou >= iou_threshold
replace_skeleton(new_skeleton, node_names_map=None)
¶
Replace the skeleton associated with the instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
new_skeleton
|
Skeleton
|
The new |
required |
node_names_map
|
dict[str, str] | None
|
Dictionary mapping nodes in the old skeleton to nodes in the new skeleton. Keys and values should be specified as lists of strings. If not provided, only nodes with identical names will be mapped. Points associated with unmapped nodes will be removed. |
None
|
Notes
This method will update the Instance.skeleton attribute and the
Instance.points attribute in place (a copy is made of the points array).
It is recommended to use Labels.replace_skeleton instead of this method if
more flexible node mapping is required.
Source code in sleap_io/model/instance.py
def replace_skeleton(
self,
new_skeleton: Skeleton,
node_names_map: dict[str, str] | None = None,
):
"""Replace the skeleton associated with the instance.
Args:
new_skeleton: The new `Skeleton` to associate with the instance.
node_names_map: Dictionary mapping nodes in the old skeleton to nodes in the
new skeleton. Keys and values should be specified as lists of strings.
If not provided, only nodes with identical names will be mapped. Points
associated with unmapped nodes will be removed.
Notes:
This method will update the `Instance.skeleton` attribute and the
`Instance.points` attribute in place (a copy is made of the points array).
It is recommended to use `Labels.replace_skeleton` instead of this method if
more flexible node mapping is required.
"""
# Update skeleton object.
# old_skeleton = self.skeleton
self.skeleton = new_skeleton
# Get node names with replacements from node map if possible.
# old_node_names = old_skeleton.node_names
old_node_names = self.points["name"].tolist()
if node_names_map is not None:
old_node_names = [node_names_map.get(node, node) for node in old_node_names]
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(old_node_names)
# old_node_inds = np.array(old_node_inds).reshape(-1, 1)
# new_node_inds = np.array(new_node_inds).reshape(-1, 1)
# Update the points.
new_points = PointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
self.points = new_points
self.points["name"] = self.skeleton.node_names
same_identity_as(other)
¶
Check if this instance has the same identity as another instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Instance
|
Another instance to compare with. |
required |
Returns:
| Type | Description |
|---|---|
bool
|
True if both instances share the same identity, False otherwise. |
Notes
Global Identity takes precedence: if both instances carry an
Identity, they match when their names match (which survives
serialization and cross-file merges). Otherwise this falls back to
the ephemeral Track, where instances match only when they share the
same Track object (by object identity, not just by name).
Source code in sleap_io/model/instance.py
def same_identity_as(self, other: "Instance") -> bool:
"""Check if this instance has the same identity as another instance.
Args:
other: Another instance to compare with.
Returns:
True if both instances share the same identity, False otherwise.
Notes:
Global `Identity` takes precedence: if both instances carry an
`Identity`, they match when their `name`s match (which survives
serialization and cross-file merges). Otherwise this falls back to
the ephemeral `Track`, where instances match only when they share the
same `Track` object (by object identity, not just by name).
"""
if self.identity is not None and other.identity is not None:
return self.identity.matches(other.identity, method="name")
if self.track is None or other.track is None:
return False
return self.track is other.track
same_pose_as(other, tolerance=None)
¶
Check if this instance has the same pose as another instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Instance
|
Another instance to compare with. |
required |
tolerance
|
float
|
Maximum distance (in pixels) between corresponding points for them to be considered the same. If None (default), uses exact comparison including proper NaN handling. |
None
|
Returns:
| Type | Description |
|---|---|
bool
|
True if the instances have the same pose within tolerance, False otherwise. |
Notes
Two instances are considered to have the same pose if: - They have the same skeleton structure - When tolerance is None: All coordinates match exactly (including NaN) - When tolerance is specified: All visible points are within tolerance distance and NaN patterns match exactly
Source code in sleap_io/model/instance.py
def same_pose_as(self, other: "Instance", tolerance: float = None) -> bool:
"""Check if this instance has the same pose as another instance.
Args:
other: Another instance to compare with.
tolerance: Maximum distance (in pixels) between corresponding points
for them to be considered the same. If None (default), uses exact
comparison including proper NaN handling.
Returns:
True if the instances have the same pose within tolerance, False otherwise.
Notes:
Two instances are considered to have the same pose if:
- They have the same skeleton structure
- When tolerance is None: All coordinates match exactly (including NaN)
- When tolerance is specified: All visible points are within tolerance
distance and NaN patterns match exactly
"""
# Check skeleton compatibility
if not self.skeleton.matches(other.skeleton):
return False
if tolerance is None:
# Exact comparison using numpy arrays with proper NaN handling
return np.array_equal(self.numpy(), other.numpy(), equal_nan=True)
else:
# Tolerance-based comparison with proper NaN handling
self_array = self.numpy()
other_array = other.numpy()
# First, check if NaN patterns match exactly
self_nan_mask = np.isnan(self_array)
other_nan_mask = np.isnan(other_array)
if not np.array_equal(self_nan_mask, other_nan_mask):
return False
# Get mask for non-NaN values
non_nan_mask = ~self_nan_mask
# If all values are NaN, they're considered equal
if not non_nan_mask.any():
return True
# Calculate distances only for non-NaN points
self_pts = self_array[non_nan_mask]
other_pts = other_array[non_nan_mask]
# Reshape to handle the coordinate pairs properly
self_pts = self_pts.reshape(-1, 2)
other_pts = other_pts.reshape(-1, 2)
distances = np.linalg.norm(self_pts - other_pts, axis=1)
return np.all(distances <= tolerance)
to_bbox(mode='tight', size=None, padding=0.0, node=None, center_method='center_of_mass', rotated=False, error_on_empty=False)
¶
Create a bounding box from this instance.
A PredictedInstance yields a PredictedBoundingBox carrying its
score; any other instance yields a UserBoundingBox. Metadata
(track, tracking_score, identity, identity_score,
identity_embedding, category, category_score,
category_embedding, instance=self) is propagated.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
mode
|
str
|
|
'tight'
|
size
|
float | tuple[float, float] | None
|
Box size for |
None
|
padding
|
float | tuple[float, float]
|
Amount to inflate the box outward. Scalar applies to both
axes; a |
0.0
|
node
|
int | str | None
|
Node specification passed to the centroid computation for
|
None
|
center_method
|
str
|
Centroid method used to locate the box center for
|
'center_of_mass'
|
rotated
|
bool
|
For |
False
|
error_on_empty
|
bool
|
If |
False
|
Returns:
| Type | Description |
|---|---|
BoundingBox
|
A |
Raises:
| Type | Description |
|---|---|
ValueError
|
For an unknown |
Source code in sleap_io/model/instance.py
def to_bbox(
self,
mode: str = "tight",
size: float | tuple[float, float] | None = None,
padding: float | tuple[float, float] = 0.0,
node: int | str | None = None,
center_method: str = "center_of_mass",
rotated: bool = False,
error_on_empty: bool = False,
) -> "BoundingBox":
"""Create a bounding box from this instance.
A ``PredictedInstance`` yields a ``PredictedBoundingBox`` carrying its
``score``; any other instance yields a ``UserBoundingBox``. Metadata
(``track``, ``tracking_score``, ``identity``, ``identity_score``,
``identity_embedding``, ``category``, ``category_score``,
``category_embedding``, ``instance=self``) is propagated.
Args:
mode: ``"tight"`` to fit the visible points, or ``"centered"`` to
build a fixed-``size`` box centered on a computed centroid.
size: Box size for ``mode="centered"``. A scalar yields a square box;
a ``(w, h)`` tuple sets width and height independently. Required
for ``mode="centered"``.
padding: Amount to inflate the box outward. Scalar applies to both
axes; a ``(px, py)`` tuple applies per-axis. Negative values
shrink the box.
node: Node specification passed to the centroid computation for
``mode="centered"`` with ``center_method="anchor"``.
center_method: Centroid method used to locate the box center for
``mode="centered"`` (see :meth:`to_centroid`).
rotated: For ``mode="tight"``, if ``True`` fit a minimum-area oriented
box from the convex hull of visible points; otherwise fit an
axis-aligned box.
error_on_empty: If ``True``, raise ``ValueError`` when there are no
visible points instead of returning a degenerate (NaN) box.
Returns:
A ``BoundingBox`` enclosing the instance (or NaN corners if empty).
Raises:
ValueError: For an unknown ``mode``, a missing ``size`` for
``mode="centered"``, or (when ``error_on_empty`` is ``True``)
when there are no visible points.
"""
from sleap_io.model.bbox import PredictedBoundingBox, UserBoundingBox
from sleap_io.model.roi import (
_apply_padding,
_geometry_to_bbox_coords,
_pose_to_geometry,
)
nan = float("nan")
angle = 0.0
if mode == "tight":
pts = self.numpy(invisible_as_nan=True)
visible = ~np.isnan(pts[:, 0])
if not visible.any():
if error_on_empty:
raise ValueError("No visible points to compute bounding box.")
x1 = y1 = x2 = y2 = nan
elif rotated:
hull = _pose_to_geometry(
pts, self.skeleton.edge_inds, method="convex_hull"
)
x1, y1, x2, y2, angle = _geometry_to_bbox_coords(hull, rotated=True)
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
else:
vis = pts[visible]
x1 = float(vis[:, 0].min())
y1 = float(vis[:, 1].min())
x2 = float(vis[:, 0].max())
y2 = float(vis[:, 1].max())
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
elif mode == "centered":
if size is None:
raise ValueError("'size' is required for mode='centered'.")
centroid = self.to_centroid(
method=center_method, node=node, error_on_empty=error_on_empty
)
if centroid.is_empty:
x1 = y1 = x2 = y2 = nan
else:
cx, cy = centroid.xy
if isinstance(size, (tuple, list)):
w, h = size
else:
w = h = size
x1 = cx - w / 2
y1 = cy - h / 2
x2 = cx + w / 2
y2 = cy + h / 2
x1, y1, x2, y2 = _apply_padding(x1, y1, x2, y2, padding)
else:
raise ValueError(f"Unknown mode {mode!r}. Expected 'tight' or 'centered'.")
kwargs = dict(
x1=x1,
y1=y1,
x2=x2,
y2=y2,
angle=angle,
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
identity_embedding=self.identity_embedding,
category=self.category,
category_score=self.category_score,
category_embedding=self.category_embedding,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedBoundingBox(score=self.score, **kwargs)
return UserBoundingBox(**kwargs)
to_centroid(method='center_of_mass', node=None, fallback=None, error_on_empty=False, **kwargs)
¶
Create a Centroid from this instance.
Delegates to Centroid.from_pose(). A PredictedInstance yields a
PredictedCentroid carrying its score; any other instance yields a
UserCentroid. Metadata (track, tracking_score, identity,
identity_score, identity_embedding, category,
category_score, category_embedding, instance=self) is
propagated.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
method
|
str
|
Computation method ( |
'center_of_mass'
|
node
|
int | str | None
|
Node specification for the |
None
|
fallback
|
str | None
|
For the |
None
|
error_on_empty
|
bool
|
If |
False
|
**kwargs
|
Additional keyword arguments passed to the centroid constructor. |
required |
Returns:
| Type | Description |
|---|---|
Centroid
|
A |
Raises:
| Type | Description |
|---|---|
ValueError
|
For an unknown |
Source code in sleap_io/model/instance.py
def to_centroid(
self,
method: str = "center_of_mass",
node: int | str | None = None,
fallback: str | None = None,
error_on_empty: bool = False,
**kwargs,
) -> "Centroid":
"""Create a ``Centroid`` from this instance.
Delegates to ``Centroid.from_pose()``. A ``PredictedInstance`` yields a
``PredictedCentroid`` carrying its ``score``; any other instance yields a
``UserCentroid``. Metadata (``track``, ``tracking_score``, ``identity``,
``identity_score``, ``identity_embedding``, ``category``,
``category_score``, ``category_embedding``, ``instance=self``) is
propagated.
Args:
method: Computation method (``"center_of_mass"``, ``"bbox_center"``,
``"geometric_median"``, or ``"anchor"``).
node: Node specification for the ``"anchor"`` method. Can be a node
name (str) or index (int).
fallback: For the ``"anchor"`` method, a non-anchor method to fall
back to when the anchor node is occluded.
error_on_empty: If ``True``, raise ``ValueError`` when there are no
visible points instead of returning a degenerate (NaN) centroid.
**kwargs: Additional keyword arguments passed to the centroid
constructor.
Returns:
A ``UserCentroid`` or ``PredictedCentroid`` depending on the
instance type.
Raises:
ValueError: For an unknown ``method``, a missing ``node`` for the
``"anchor"`` method, an invalid ``node`` type, or (when
``error_on_empty`` is ``True``) when there are no visible points.
"""
from sleap_io.model.centroid import Centroid
return Centroid.from_pose(
self,
method=method,
node=node,
fallback=fallback,
error_on_empty=error_on_empty,
**kwargs,
)
to_mask(height, width, **roi_kwargs)
¶
Rasterize this instance's ROI geometry into a segmentation mask.
Equivalent to self.to_roi(**roi_kwargs).to_mask(height, width),
except that a zero-area hull (method="convex_hull" over fewer than
three visible points yields a Point or LineString) rasterizes to
an all-background mask here instead of raising. A PredictedInstance
yields a PredictedSegmentationMask carrying its score; any other
instance yields a UserSegmentationMask. Metadata is propagated.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
height
|
int
|
Height of the output mask in pixels. |
required |
width
|
int
|
Width of the output mask in pixels. |
required |
**roi_kwargs
|
Keyword arguments forwarded to :meth: |
required |
Returns:
| Type | Description |
|---|---|
SegmentationMask
|
A |
Raises:
| Type | Description |
|---|---|
ValueError
|
Propagated from :meth: |
Source code in sleap_io/model/instance.py
def to_mask(self, height: int, width: int, **roi_kwargs) -> "SegmentationMask":
"""Rasterize this instance's ROI geometry into a segmentation mask.
Equivalent to ``self.to_roi(**roi_kwargs).to_mask(height, width)``,
except that a zero-area hull (``method="convex_hull"`` over fewer than
three visible points yields a ``Point`` or ``LineString``) rasterizes to
an all-background mask here instead of raising. A ``PredictedInstance``
yields a ``PredictedSegmentationMask`` carrying its ``score``; any other
instance yields a ``UserSegmentationMask``. Metadata is propagated.
Args:
height: Height of the output mask in pixels.
width: Width of the output mask in pixels.
**roi_kwargs: Keyword arguments forwarded to :meth:`to_roi` (e.g.
``method``, ``node_radius``, ``edge_radius``, ``radius``,
``quad_segs``, ``error_on_empty``).
Returns:
A ``SegmentationMask`` with the rasterized geometry (all background
if the geometry is empty or has zero area).
Raises:
ValueError: Propagated from :meth:`to_roi` for a ``"shapes"``
misconfiguration, an unknown method, or (when
``error_on_empty`` is ``True``) an empty geometry.
"""
from shapely.geometry import MultiPolygon, Polygon
error_on_empty = roi_kwargs.pop("error_on_empty", False)
roi = self.to_roi(error_on_empty=error_on_empty, **roi_kwargs)
# A non-empty but non-fillable geometry (e.g. convex_hull of <3 visible
# points -> Point/LineString) has zero area; rasterize it as all
# background rather than letting _rasterize_geometry raise a TypeError.
rasterizable = isinstance(roi.geometry, (Polygon, MultiPolygon))
if roi.geometry.is_empty or not rasterizable:
from sleap_io.model.mask import (
PredictedSegmentationMask,
UserSegmentationMask,
)
empty = np.zeros((height, width), dtype=bool)
kwargs = dict(
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
category=self.category,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedSegmentationMask.from_numpy(
empty, score=self.score, **kwargs
)
return UserSegmentationMask.from_numpy(empty, **kwargs)
return roi.to_mask(height, width)
to_roi(method='shapes', node_radius=0.0, edge_radius=0.0, radius=0.0, quad_segs=8, error_on_empty=False)
¶
Create a region-of-interest geometry from this instance.
A PredictedInstance yields a PredictedROI carrying its score;
any other instance yields a UserROI. Metadata (track,
tracking_score, identity, identity_score,
identity_embedding, category, category_score,
category_embedding, instance=self) is propagated.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
method
|
str
|
|
'shapes'
|
node_radius
|
float
|
Buffer radius around each visible node ( |
0.0
|
edge_radius
|
float
|
Buffer radius around each fully-visible edge segment
( |
0.0
|
radius
|
float
|
Optional buffer applied to the convex hull
( |
0.0
|
quad_segs
|
int
|
Number of segments used to approximate a quarter circle when buffering. |
8
|
error_on_empty
|
bool
|
If |
False
|
Returns:
| Type | Description |
|---|---|
ROI
|
A |
Raises:
| Type | Description |
|---|---|
ValueError
|
If |
Source code in sleap_io/model/instance.py
def to_roi(
self,
method: str = "shapes",
node_radius: float = 0.0,
edge_radius: float = 0.0,
radius: float = 0.0,
quad_segs: int = 8,
error_on_empty: bool = False,
) -> "ROI":
"""Create a region-of-interest geometry from this instance.
A ``PredictedInstance`` yields a ``PredictedROI`` carrying its ``score``;
any other instance yields a ``UserROI``. Metadata (``track``,
``tracking_score``, ``identity``, ``identity_score``,
``identity_embedding``, ``category``, ``category_score``,
``category_embedding``, ``instance=self``) is propagated.
Args:
method: ``"shapes"`` to union buffered node points and/or edge
segments, or ``"convex_hull"`` to take the convex hull of the
visible points.
node_radius: Buffer radius around each visible node (``"shapes"``
only).
edge_radius: Buffer radius around each fully-visible edge segment
(``"shapes"`` only).
radius: Optional buffer applied to the convex hull
(``"convex_hull"`` only).
quad_segs: Number of segments used to approximate a quarter circle
when buffering.
error_on_empty: If ``True``, raise ``ValueError`` when the resulting
geometry is empty instead of returning an empty-geometry ROI.
Returns:
A ``ROI`` whose geometry encloses the instance (an empty ``Polygon``
if there are no visible points).
Raises:
ValueError: If ``method="shapes"`` with both ``node_radius`` and
``edge_radius`` equal to 0 (a misconfiguration, always raised),
for an unknown ``method``, or (when ``error_on_empty`` is
``True``) when the resulting geometry is empty.
"""
from sleap_io.model.roi import PredictedROI, UserROI, _pose_to_geometry
# Misconfiguration: raise before the empty-points check so that an empty
# instance still surfaces the error.
if method == "shapes" and node_radius == 0 and edge_radius == 0:
raise ValueError(
"method='shapes' requires at least one of node_radius or "
"edge_radius to be > 0."
)
geom = _pose_to_geometry(
self.numpy(invisible_as_nan=True),
self.skeleton.edge_inds,
method=method,
node_radius=node_radius,
edge_radius=edge_radius,
radius=radius,
quad_segs=quad_segs,
)
if geom.is_empty and error_on_empty:
raise ValueError("No visible points to compute ROI geometry.")
kwargs = dict(
geometry=geom,
track=self.track,
tracking_score=self.tracking_score,
identity=self.identity,
identity_score=self.identity_score,
identity_embedding=self.identity_embedding,
category=self.category,
category_score=self.category_score,
category_embedding=self.category_embedding,
instance=self,
)
if isinstance(self, PredictedInstance):
return PredictedROI(score=self.score, **kwargs)
return UserROI(**kwargs)
update_skeleton(names_only=False)
¶
Update or replace the skeleton associated with the instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
names_only
|
bool
|
If |
False
|
Source code in sleap_io/model/instance.py
def update_skeleton(self, names_only: bool = False):
"""Update or replace the skeleton associated with the instance.
Args:
names_only: If `True`, only update the node names in the points array. If
`False`, the points array will be updated to match the new skeleton.
"""
if names_only:
# Update the node names.
self.points["name"] = self.skeleton.node_names
return
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(self.points["name"])
# Update the points.
new_points = PointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
new_points["name"] = self.skeleton.node_names
self.points = new_points
sleap_io.PredictedInstance
¶
Bases: sleap_io.model.instance.Instance
A PredictedInstance is an Instance that was predicted using a model.
Attributes:
| Name | Type | Description |
|---|---|---|
skeleton |
The |
|
points |
A dictionary where keys are |
|
track |
An optional |
|
from_predicted |
Not applicable in |
|
score |
The instance detection or part grouping prediction score. This is a scalar that represents the confidence with which this entire instance was predicted. This may not always be applicable depending on the model type. |
|
tracking_score |
The score associated with the |
|
identity |
An optional global |
|
identity_score |
The score associated with the |
|
identity_embedding |
An optional re-ID |
|
category |
An optional |
|
category_score |
The score associated with the |
|
category_embedding |
An optional classification |
Methods:
| Name | Description |
|---|---|
__getitem__ |
Return the point associated with a node. |
__init__ |
Method generated by attrs for class PredictedInstance. |
__repr__ |
Return a readable representation of the instance. |
__setattr__ |
Method generated by attrs for class PredictedInstance. |
__setitem__ |
Set the point associated with a node. |
empty |
Create an empty instance with no points. |
from_numpy |
Create a predicted instance object from a numpy array. |
numpy |
Return the instance points as a |
replace_skeleton |
Replace the skeleton associated with the instance. |
update_skeleton |
Update or replace the skeleton associated with the instance. |
Source code in sleap_io/model/instance.py
@attrs.define(eq=False)
class PredictedInstance(Instance):
"""A `PredictedInstance` is an `Instance` that was predicted using a model.
Attributes:
skeleton: The `Skeleton` that this `Instance` is associated with.
points: A dictionary where keys are `Skeleton` nodes and values are `Point`s.
track: An optional `Track` associated with a unique animal/object across frames
or videos.
from_predicted: Not applicable in `PredictedInstance`s (must be set to `None`).
score: The instance detection or part grouping prediction score. This is a
scalar that represents the confidence with which this entire instance was
predicted. This may not always be applicable depending on the model type.
tracking_score: The score associated with the `Track` assignment. This is
typically the value from the score matrix used in an identity assignment.
identity: An optional global `Identity` (see `Instance.identity`).
identity_score: The score associated with the `identity` assignment (see
`Instance.identity_score`).
identity_embedding: An optional re-ID `Embedding` (see
`Instance.identity_embedding`).
category: An optional `Category` (class) (see `Instance.category`).
category_score: The score associated with the `category` assignment (see
`Instance.category_score`).
category_embedding: An optional classification `Embedding` (see
`Instance.category_embedding`).
"""
points: PredictedPointsArray = attrs.field(eq=attrs.cmp_using(eq=np.array_equal))
skeleton: Skeleton
score: float = 0.0
track: Track | None = None
tracking_score: float | None = 0
identity: Identity | None = None
identity_score: float | None = None
category: Category | None = attrs.field(default=None, converter=to_category)
category_score: float | None = None
from_predicted: "PredictedInstance | None" = None
identity_embedding: Embedding | None = attrs.field(default=None, repr=False)
category_embedding: Embedding | None = attrs.field(default=None, repr=False)
def __repr__(self) -> str:
"""Return a readable representation of the instance."""
pts = self.numpy().tolist()
track = f'"{self.track.name}"' if self.track is not None else self.track
score = str(self.score) if self.score is None else f"{self.score:.2f}"
tracking_score = (
str(self.tracking_score)
if self.tracking_score is None
else f"{self.tracking_score:.2f}"
)
return (
f"PredictedInstance(points={pts}, track={track}, "
f"score={score}, tracking_score={tracking_score})"
)
@classmethod
def empty(
cls,
skeleton: Skeleton,
score: float = 0.0,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "PredictedInstance":
"""Create an empty instance with no points."""
points = PredictedPointsArray.empty(len(skeleton))
points["name"] = skeleton.node_names
return cls(
points=points,
skeleton=skeleton,
score=score,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
@classmethod
def _convert_points(
cls, points_data: np.ndarray | dict | list, skeleton: Skeleton
) -> PredictedPointsArray:
"""Convert points to a structured numpy array if needed."""
if isinstance(points_data, dict):
return PredictedPointsArray.from_dict(points_data, skeleton)
elif isinstance(points_data, (list, np.ndarray)):
if isinstance(points_data, list):
points_data = np.array(points_data)
points = PredictedPointsArray.from_array(points_data)
points["name"] = skeleton.node_names
return points
else:
raise ValueError("points must be a numpy array or dictionary.")
@classmethod
def from_numpy(
cls,
points_data: np.ndarray,
skeleton: Skeleton,
point_scores: np.ndarray | None = None,
score: float = 0.0,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "PredictedInstance":
"""Create a predicted instance object from a numpy array."""
points = cls._convert_points(points_data, skeleton)
if point_scores is not None:
points["score"] = point_scores
return cls(
points=points,
skeleton=skeleton,
score=score,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
def numpy(
self,
invisible_as_nan: bool = True,
scores: bool = False,
) -> np.ndarray:
"""Return the instance points as a `(n_nodes, 2)` numpy array.
Args:
invisible_as_nan: If `True` (the default), points that are not visible will
be set to `np.nan`. If `False`, they will be whatever the stored value
of `PredictedInstance.points["xy"]` is.
scores: If `True`, the score associated with each point will be
included in the output.
Returns:
A numpy array of shape `(n_nodes, 2)` corresponding to the points of the
skeleton. Values of `np.nan` indicate "missing" nodes.
If `scores` is `True`, the array will have shape `(n_nodes, 3)` with the
third column containing the score associated with each point.
Notes:
This will always return a copy of the array.
If you need to avoid making a copy, just access the
`PredictedInstance.points["xy"]` attribute directly. This will not replace
invisible points with `np.nan`.
"""
if invisible_as_nan:
pts = np.where(
self.points["visible"].reshape(-1, 1), self.points["xy"], np.nan
)
else:
pts = self.points["xy"].copy()
if scores:
return np.column_stack((pts, self.points["score"]))
else:
return pts
def update_skeleton(self, names_only: bool = False):
"""Update or replace the skeleton associated with the instance.
Args:
names_only: If `True`, only update the node names in the points array. If
`False`, the points array will be updated to match the new skeleton.
"""
if names_only:
# Update the node names.
self.points["name"] = self.skeleton.node_names
return
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(self.points["name"])
# Update the points.
new_points = PredictedPointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
new_points["name"] = self.skeleton.node_names
self.points = new_points
def replace_skeleton(
self,
new_skeleton: Skeleton,
node_names_map: dict[str, str] | None = None,
):
"""Replace the skeleton associated with the instance.
Args:
new_skeleton: The new `Skeleton` to associate with the instance.
node_names_map: Dictionary mapping nodes in the old skeleton to nodes in the
new skeleton. Keys and values should be specified as lists of strings.
If not provided, only nodes with identical names will be mapped. Points
associated with unmapped nodes will be removed.
Notes:
This method will update the `PredictedInstance.skeleton` attribute and the
`PredictedInstance.points` attribute in place (a copy is made of the points
array).
It is recommended to use `Labels.replace_skeleton` instead of this method if
more flexible node mapping is required.
"""
# Update skeleton object.
self.skeleton = new_skeleton
# Get node names with replacements from node map if possible.
old_node_names = self.points["name"].tolist()
if node_names_map is not None:
old_node_names = [node_names_map.get(node, node) for node in old_node_names]
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(old_node_names)
# Update the points.
new_points = PredictedPointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
self.points = new_points
self.points["name"] = self.skeleton.node_names
def __getitem__(self, node: int | str | Node) -> np.ndarray:
"""Return the point associated with a node."""
# Inherit from Instance.__getitem__
return super().__getitem__(node)
def __setitem__(self, node: int | str | Node, value):
"""Set the point associated with a node.
Args:
node: The node to set the point for. Can be an integer index, string name,
or Node object.
value: A tuple or array-like of length 2 or 3 containing (x, y) coordinates
and optionally a confidence score. If the score is not provided, it
defaults to 1.0.
Notes:
This sets the point coordinates, score, and marks the point as visible.
"""
if type(node) is not int:
node = self.skeleton.index(node)
if len(value) < 2:
raise ValueError("Value must have at least 2 elements (x, y)")
self.points[node]["xy"] = value[:2]
# Set score if provided, otherwise default to 1.0
if len(value) >= 3:
self.points[node]["score"] = value[2]
else:
self.points[node]["score"] = 1.0
self.points[node]["visible"] = True
__annotations__ = {'points': 'PredictedPointsArray', 'skeleton': 'Skeleton', 'score': 'float', 'track': 'Track | None', 'tracking_score': 'float | None', 'identity': 'Identity | None', 'identity_score': 'float | None', 'category': 'Category | None', 'category_score': 'float | None', 'from_predicted': "'PredictedInstance | None'", 'identity_embedding': 'Embedding | None', 'category_embedding': 'Embedding | None'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = True
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=False, added_eq=False, added_ordering=False, hashability=<Hashability.LEAVE_ALONE: 'leave_alone'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'A `PredictedInstance` is an `Instance` that was predicted using a model.\n\nAttributes:\n skeleton: The `Skeleton` that this `Instance` is associated with.\n points: A dictionary where keys are `Skeleton` nodes and values are `Point`s.\n track: An optional `Track` associated with a unique animal/object across frames\n or videos.\n from_predicted: Not applicable in `PredictedInstance`s (must be set to `None`).\n score: The instance detection or part grouping prediction score. This is a\n scalar that represents the confidence with which this entire instance was\n predicted. This may not always be applicable depending on the model type.\n tracking_score: The score associated with the `Track` assignment. This is\n typically the value from the score matrix used in an identity assignment.\n identity: An optional global `Identity` (see `Instance.identity`).\n identity_score: The score associated with the `identity` assignment (see\n `Instance.identity_score`).\n identity_embedding: An optional re-ID `Embedding` (see\n `Instance.identity_embedding`).\n category: An optional `Category` (class) (see `Instance.category`).\n category_score: The score associated with the `category` assignment (see\n `Instance.category_score`).\n category_embedding: An optional classification `Embedding` (see\n `Instance.category_embedding`).\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 1218
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('points', 'skeleton', 'score', 'track', 'tracking_score', 'identity', 'identity_score', 'category', 'category_score', 'from_predicted', 'identity_embedding', 'category_embedding')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.instance'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('score',)
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ('points', 'skeleton')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__getitem__(node)
¶
__init__(points, skeleton, score=0.0, track=None, tracking_score=0, identity=None, identity_score=None, category=None, category_score=None, from_predicted=None, identity_embedding=None, category_embedding=None)
¶
Method generated by attrs for class PredictedInstance.
Source code in sleap_io/model/instance.py
"""Data structures for data associated with a single instance such as an animal.
The `Instance` class is a SLEAP data structure that contains a collection of points that
correspond to landmarks within a `Skeleton`.
`PredictedInstance` additionally contains metadata associated with how the instance was
estimated, such as confidence scores.
"""
from __future__ import annotations
from typing import TYPE_CHECKING
import attrs
import numpy as np
__repr__()
¶
Return a readable representation of the instance.
Source code in sleap_io/model/instance.py
def __repr__(self) -> str:
"""Return a readable representation of the instance."""
pts = self.numpy().tolist()
track = f'"{self.track.name}"' if self.track is not None else self.track
score = str(self.score) if self.score is None else f"{self.score:.2f}"
tracking_score = (
str(self.tracking_score)
if self.tracking_score is None
else f"{self.tracking_score:.2f}"
)
return (
f"PredictedInstance(points={pts}, track={track}, "
f"score={score}, tracking_score={tracking_score})"
)
__setattr__(name, val)
¶
Method generated by attrs for class PredictedInstance.
Source code in sleap_io/model/instance.py
__setitem__(node, value)
¶
Set the point associated with a node.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
node
|
int | str | Node
|
The node to set the point for. Can be an integer index, string name, or Node object. |
required |
value
|
A tuple or array-like of length 2 or 3 containing (x, y) coordinates and optionally a confidence score. If the score is not provided, it defaults to 1.0. |
required |
Notes
This sets the point coordinates, score, and marks the point as visible.
Source code in sleap_io/model/instance.py
def __setitem__(self, node: int | str | Node, value):
"""Set the point associated with a node.
Args:
node: The node to set the point for. Can be an integer index, string name,
or Node object.
value: A tuple or array-like of length 2 or 3 containing (x, y) coordinates
and optionally a confidence score. If the score is not provided, it
defaults to 1.0.
Notes:
This sets the point coordinates, score, and marks the point as visible.
"""
if type(node) is not int:
node = self.skeleton.index(node)
if len(value) < 2:
raise ValueError("Value must have at least 2 elements (x, y)")
self.points[node]["xy"] = value[:2]
# Set score if provided, otherwise default to 1.0
if len(value) >= 3:
self.points[node]["score"] = value[2]
else:
self.points[node]["score"] = 1.0
self.points[node]["visible"] = True
empty(skeleton, score=0.0, track=None, tracking_score=None, identity=None, identity_score=None, category=None, category_score=None, identity_embedding=None, category_embedding=None, from_predicted=None)
classmethod
¶
Create an empty instance with no points.
Source code in sleap_io/model/instance.py
@classmethod
def empty(
cls,
skeleton: Skeleton,
score: float = 0.0,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "PredictedInstance":
"""Create an empty instance with no points."""
points = PredictedPointsArray.empty(len(skeleton))
points["name"] = skeleton.node_names
return cls(
points=points,
skeleton=skeleton,
score=score,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
from_numpy(points_data, skeleton, point_scores=None, score=0.0, track=None, tracking_score=None, identity=None, identity_score=None, category=None, category_score=None, identity_embedding=None, category_embedding=None, from_predicted=None)
classmethod
¶
Create a predicted instance object from a numpy array.
Source code in sleap_io/model/instance.py
@classmethod
def from_numpy(
cls,
points_data: np.ndarray,
skeleton: Skeleton,
point_scores: np.ndarray | None = None,
score: float = 0.0,
track: Track | None = None,
tracking_score: float | None = None,
identity: Identity | None = None,
identity_score: float | None = None,
category: Category | None = None,
category_score: float | None = None,
identity_embedding: Embedding | None = None,
category_embedding: Embedding | None = None,
from_predicted: "PredictedInstance | None" = None,
) -> "PredictedInstance":
"""Create a predicted instance object from a numpy array."""
points = cls._convert_points(points_data, skeleton)
if point_scores is not None:
points["score"] = point_scores
return cls(
points=points,
skeleton=skeleton,
score=score,
track=track,
tracking_score=tracking_score,
identity=identity,
identity_score=identity_score,
category=category,
category_score=category_score,
identity_embedding=identity_embedding,
category_embedding=category_embedding,
from_predicted=from_predicted,
)
numpy(invisible_as_nan=True, scores=False)
¶
Return the instance points as a (n_nodes, 2) numpy array.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
invisible_as_nan
|
bool
|
If |
True
|
scores
|
bool
|
If |
False
|
Returns:
| Type | Description |
|---|---|
ndarray
|
A numpy array of shape If |
Notes
This will always return a copy of the array.
If you need to avoid making a copy, just access the
PredictedInstance.points["xy"] attribute directly. This will not replace
invisible points with np.nan.
Source code in sleap_io/model/instance.py
def numpy(
self,
invisible_as_nan: bool = True,
scores: bool = False,
) -> np.ndarray:
"""Return the instance points as a `(n_nodes, 2)` numpy array.
Args:
invisible_as_nan: If `True` (the default), points that are not visible will
be set to `np.nan`. If `False`, they will be whatever the stored value
of `PredictedInstance.points["xy"]` is.
scores: If `True`, the score associated with each point will be
included in the output.
Returns:
A numpy array of shape `(n_nodes, 2)` corresponding to the points of the
skeleton. Values of `np.nan` indicate "missing" nodes.
If `scores` is `True`, the array will have shape `(n_nodes, 3)` with the
third column containing the score associated with each point.
Notes:
This will always return a copy of the array.
If you need to avoid making a copy, just access the
`PredictedInstance.points["xy"]` attribute directly. This will not replace
invisible points with `np.nan`.
"""
if invisible_as_nan:
pts = np.where(
self.points["visible"].reshape(-1, 1), self.points["xy"], np.nan
)
else:
pts = self.points["xy"].copy()
if scores:
return np.column_stack((pts, self.points["score"]))
else:
return pts
replace_skeleton(new_skeleton, node_names_map=None)
¶
Replace the skeleton associated with the instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
new_skeleton
|
Skeleton
|
The new |
required |
node_names_map
|
dict[str, str] | None
|
Dictionary mapping nodes in the old skeleton to nodes in the new skeleton. Keys and values should be specified as lists of strings. If not provided, only nodes with identical names will be mapped. Points associated with unmapped nodes will be removed. |
None
|
Notes
This method will update the PredictedInstance.skeleton attribute and the
PredictedInstance.points attribute in place (a copy is made of the points
array).
It is recommended to use Labels.replace_skeleton instead of this method if
more flexible node mapping is required.
Source code in sleap_io/model/instance.py
def replace_skeleton(
self,
new_skeleton: Skeleton,
node_names_map: dict[str, str] | None = None,
):
"""Replace the skeleton associated with the instance.
Args:
new_skeleton: The new `Skeleton` to associate with the instance.
node_names_map: Dictionary mapping nodes in the old skeleton to nodes in the
new skeleton. Keys and values should be specified as lists of strings.
If not provided, only nodes with identical names will be mapped. Points
associated with unmapped nodes will be removed.
Notes:
This method will update the `PredictedInstance.skeleton` attribute and the
`PredictedInstance.points` attribute in place (a copy is made of the points
array).
It is recommended to use `Labels.replace_skeleton` instead of this method if
more flexible node mapping is required.
"""
# Update skeleton object.
self.skeleton = new_skeleton
# Get node names with replacements from node map if possible.
old_node_names = self.points["name"].tolist()
if node_names_map is not None:
old_node_names = [node_names_map.get(node, node) for node in old_node_names]
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(old_node_names)
# Update the points.
new_points = PredictedPointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
self.points = new_points
self.points["name"] = self.skeleton.node_names
update_skeleton(names_only=False)
¶
Update or replace the skeleton associated with the instance.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
names_only
|
bool
|
If |
False
|
Source code in sleap_io/model/instance.py
def update_skeleton(self, names_only: bool = False):
"""Update or replace the skeleton associated with the instance.
Args:
names_only: If `True`, only update the node names in the points array. If
`False`, the points array will be updated to match the new skeleton.
"""
if names_only:
# Update the node names.
self.points["name"] = self.skeleton.node_names
return
# Find correspondences.
new_node_inds, old_node_inds = self.skeleton.match_nodes(self.points["name"])
# Update the points.
new_points = PredictedPointsArray.empty(len(self.skeleton))
new_points[new_node_inds] = self.points[old_node_inds]
new_points["name"] = self.skeleton.node_names
self.points = new_points
sleap_io.Track
¶
An object that represents the same animal/object across multiple detections.
This allows tracking of unique entities in the video over time and space.
A Track may also be used to refer to unique identity classes that span multiple
videos, such as "female mouse".
Attributes:
| Name | Type | Description |
|---|---|---|
name |
A name given to this track for identification purposes. |
Notes
Tracks are compared by identity. This means that unique track objects with the
same name are considered to be different.
Methods:
| Name | Description |
|---|---|
__init__ |
Method generated by attrs for class Track. |
__repr__ |
Method generated by attrs for class Track. |
matches |
Check if this track matches another track. |
similarity_to |
Calculate similarity metrics with another track. |
Source code in sleap_io/model/instance.py
@attrs.define(eq=False)
class Track:
"""An object that represents the same animal/object across multiple detections.
This allows tracking of unique entities in the video over time and space.
A `Track` may also be used to refer to unique identity classes that span multiple
videos, such as `"female mouse"`.
Attributes:
name: A name given to this track for identification purposes.
Notes:
`Track`s are compared by identity. This means that unique track objects with the
same name are considered to be different.
"""
name: str = ""
def matches(self, other: "Track", method: str = "name") -> bool:
"""Check if this track matches another track.
Args:
other: Another track to compare with.
method: Matching method - "name" (match by name) or "identity"
(match by object identity).
Returns:
True if the tracks match according to the specified method.
"""
if method == "name":
return self.name == other.name
elif method == "identity":
return self is other
else:
raise ValueError(f"Unknown matching method: {method}")
def similarity_to(self, other: "Track") -> dict[str, any]:
"""Calculate similarity metrics with another track.
Args:
other: Another track to compare with.
Returns:
A dictionary with similarity metrics:
- 'same_name': Whether the tracks have the same name
- 'same_identity': Whether the tracks are the same object
- 'name_similarity': Simple string similarity score (0-1)
"""
# Calculate simple string similarity
if self.name and other.name:
# Simple character overlap similarity
common_chars = set(self.name.lower()) & set(other.name.lower())
all_chars = set(self.name.lower()) | set(other.name.lower())
name_similarity = len(common_chars) / len(all_chars) if all_chars else 0
else:
name_similarity = 1.0 if self.name == other.name else 0.0
return {
"same_name": self.name == other.name,
"same_identity": self is other,
"name_similarity": name_similarity,
}
__annotations__ = {'name': 'str'}
class-attribute
¶
dict() -> new empty dictionary dict(mapping) -> new dictionary initialized from a mapping object's (key, value) pairs dict(iterable) -> new dictionary initialized as if via: d = {} for k, v in iterable: d[k] = v dict(**kwargs) -> new dictionary initialized with the name=value pairs in the keyword argument list. For example: dict(one=1, two=2)
__attrs_own_setattr__ = False
class-attribute
¶
Returns True when the argument is true, False otherwise. The builtins True and False are the only two instances of the class bool. The class bool is a subclass of the class int, and cannot be subclassed.
__attrs_props__ = ClassProps(is_exception=False, is_slotted=True, has_weakref_slot=True, is_frozen=False, kw_only=<KeywordOnly.NO: 'no'>, collected_fields_by_mro=True, added_init=True, added_repr=True, added_eq=False, added_ordering=False, hashability=<Hashability.LEAVE_ALONE: 'leave_alone'>, added_match_args=True, added_str=False, added_pickling=True, on_setattr_hook=<function pipe.<locals>.wrapped_pipe at 0x7f08471ce840>, field_transformer=None)
class-attribute
¶
Effective class properties as derived from parameters to attr.s() or
define() decorators.
This is the same data structure that attrs uses internally to decide how to construct the final class.
Warning:
This feature is currently **experimental** and is not covered by our
strict backwards-compatibility guarantees.
Attributes:
| Name | Type | Description |
|---|---|---|
is_exception |
bool
|
Whether the class is treated as an exception class. |
is_slotted |
bool
|
Whether the class is |
has_weakref_slot |
bool
|
Whether the class has a slot for weak references. |
is_frozen |
bool
|
Whether the class is frozen. |
kw_only |
KeywordOnly
|
Whether / how the class enforces keyword-only arguments on the
|
collected_fields_by_mro |
bool
|
Whether the class fields were collected by method resolution order.
That is, correctly but unlike |
added_init |
bool
|
Whether the class has an attrs-generated |
added_repr |
bool
|
Whether the class has an attrs-generated |
added_eq |
bool
|
Whether the class has attrs-generated equality methods. |
added_ordering |
bool
|
Whether the class has attrs-generated ordering methods. |
hashability |
Hashability
|
How |
added_match_args |
bool
|
Whether the class supports positional |
added_str |
bool
|
Whether the class has an attrs-generated |
added_pickling |
bool
|
Whether the class has attrs-generated |
on_setattr_hook |
Callable[[Any, Attribute[Any], Any], Any] | None
|
The class's |
field_transformer |
Callable[[Attribute[Any]], Attribute[Any]] | None
|
The class's |
.. versionadded:: 25.4.0
__doc__ = 'An object that represents the same animal/object across multiple detections.\n\nThis allows tracking of unique entities in the video over time and space.\n\nA `Track` may also be used to refer to unique identity classes that span multiple\nvideos, such as `"female mouse"`.\n\nAttributes:\n name: A name given to this track for identification purposes.\n\nNotes:\n `Track`s are compared by identity. This means that unique track objects with the\n same name are considered to be different.\n'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__firstlineno__ = 332
class-attribute
¶
int([x]) -> integer int(x, base=10) -> integer
Convert a number or string to an integer, or return 0 if no arguments are given. If x is a number, return x.int(). For floating-point numbers, this truncates towards zero.
If x is not a number or if base is given, then x must be a string, bytes, or bytearray instance representing an integer literal in the given base. The literal can be preceded by '+' or '-' and be surrounded by whitespace. The base defaults to 10. Valid bases are 0 and 2-36. Base 0 means to interpret the base from the string as an integer iteral.
int('0b100', base=0) 4
__match_args__ = ('name',)
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__module__ = 'sleap_io.model.instance'
class-attribute
¶
str(object='') -> str str(bytes_or_buffer[, encoding[, errors]]) -> str
Create a new string object from the given object. If encoding or errors is specified, then the object must expose a data buffer that will be decoded using the given encoding and error handler. Otherwise, returns the result of object.str() (if defined) or repr(object). encoding defaults to 'utf-8'. errors defaults to 'strict'.
__slots__ = ('name', '__weakref__')
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__static_attributes__ = ()
class-attribute
¶
Built-in immutable sequence.
If no argument is given, the constructor returns an empty tuple. If iterable is specified the tuple is initialized from iterable's items.
If the argument is a tuple, the return value is the same object.
__weakref__
property
¶
list of weak references to the object
__init__(name='')
¶
__repr__()
¶
Method generated by attrs for class Track.
Source code in sleap_io/model/instance.py
"""Data structures for data associated with a single instance such as an animal.
The `Instance` class is a SLEAP data structure that contains a collection of points that
correspond to landmarks within a `Skeleton`.
`PredictedInstance` additionally contains metadata associated with how the instance was
estimated, such as confidence scores.
"""
from __future__ import annotations
from typing import TYPE_CHECKING
import attrs
import numpy as np
matches(other, method='name')
¶
Check if this track matches another track.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Track
|
Another track to compare with. |
required |
method
|
str
|
Matching method - "name" (match by name) or "identity" (match by object identity). |
'name'
|
Returns:
| Type | Description |
|---|---|
bool
|
True if the tracks match according to the specified method. |
Source code in sleap_io/model/instance.py
def matches(self, other: "Track", method: str = "name") -> bool:
"""Check if this track matches another track.
Args:
other: Another track to compare with.
method: Matching method - "name" (match by name) or "identity"
(match by object identity).
Returns:
True if the tracks match according to the specified method.
"""
if method == "name":
return self.name == other.name
elif method == "identity":
return self is other
else:
raise ValueError(f"Unknown matching method: {method}")
similarity_to(other)
¶
Calculate similarity metrics with another track.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
other
|
Track
|
Another track to compare with. |
required |
Returns:
| Type | Description |
|---|---|
dict[str, any]
|
A dictionary with similarity metrics: - 'same_name': Whether the tracks have the same name - 'same_identity': Whether the tracks are the same object - 'name_similarity': Simple string similarity score (0-1) |
Source code in sleap_io/model/instance.py
def similarity_to(self, other: "Track") -> dict[str, any]:
"""Calculate similarity metrics with another track.
Args:
other: Another track to compare with.
Returns:
A dictionary with similarity metrics:
- 'same_name': Whether the tracks have the same name
- 'same_identity': Whether the tracks are the same object
- 'name_similarity': Simple string similarity score (0-1)
"""
# Calculate simple string similarity
if self.name and other.name:
# Simple character overlap similarity
common_chars = set(self.name.lower()) & set(other.name.lower())
all_chars = set(self.name.lower()) | set(other.name.lower())
name_similarity = len(common_chars) / len(all_chars) if all_chars else 0
else:
name_similarity = 1.0 if self.name == other.name else 0.0
return {
"same_name": self.name == other.name,
"same_identity": self is other,
"name_similarity": name_similarity,
}